Dramen Branch

- Fixed & improved crafting requirment and checks in the code for dramen branch to staff.
This commit is contained in:
Badhad 2021-04-05 22:20:07 -04:00
parent 05f7714e7c
commit 7695a28393

View file

@ -3,6 +3,7 @@ package core.game.content.quest.members.lostcity;
import core.game.interaction.NodeUsageEvent;
import core.game.interaction.UseWithHandler;
import core.game.node.entity.player.Player;
import core.game.node.entity.skill.Skills;
import core.game.node.item.Item;
import core.plugin.Plugin;
@ -38,9 +39,13 @@ public final class DramenStaffPlugin extends UseWithHandler {
@Override
public boolean handle(NodeUsageEvent event) {
final Player player = event.getPlayer();
if (player.getInventory().remove(DRAMEN_BRANCH)) {
if (player.getInventory().containsItem(DRAMEN_BRANCH) && player.getSkills().hasLevel(Skills.CRAFTING,31)) {
player.getInventory().remove(DRAMEN_BRANCH);
player.getInventory().add(DRAMEN_STAFF);
player.getPacketDispatch().sendMessage("You carve the branch into a staff.");
player.getDialogueInterpreter().sendDialogue("You carve the branch into a staff.");
}else{
player.getDialogueInterpreter().sendDialogue("You need a crafting level of 31 to do this.");
return false;
}
player.lock(1);
return true;