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Moved demon slayer cutscene trigger to its own MapArea
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f94fb24608
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4 changed files with 35 additions and 3 deletions
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@ -177,7 +177,7 @@ public final class DemonSlayerCutscene extends CutscenePlugin {
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@Override
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public void register() {
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register(new ZoneBorders(3222, 3364, 3234, 3375));
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//register(new ZoneBorders(3222, 3364, 3234, 3375));
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try {
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new DarkWizardNPC().newInstance(null);
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new DelrithNPC().newInstance(null);
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@ -751,6 +751,10 @@ fun <T> setAttribute(entity: Entity, attribute: String, value: T) {
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entity.setAttribute(attribute, value)
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}
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fun removeAttribute(entity: Entity, attribute: String) {
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entity.removeAttribute(attribute)
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}
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/**
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* Locks the given entity for the given number of ticks
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* @param entity the entity to lock
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@ -11,7 +11,7 @@ import core.game.world.map.zone.ZoneRestriction
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* Interface that allows a class to define a map area.
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* Optionally-overridable methods include [getRestrictions], [areaEnter], [areaLeave] and [entityStep]
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*/
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interface MapArea {
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interface MapArea : ContentInterface {
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var zone: MapZone
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get(){
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return zoneMaps[this.javaClass.simpleName + "MapArea"]!!
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@ -29,4 +29,4 @@ interface MapArea {
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companion object {
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val zoneMaps = HashMap<String, MapZone>()
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}
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}
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}
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@ -0,0 +1,28 @@
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package rs09.game.content.quest.free.demonslayer
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import api.*
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import core.game.world.map.zone.ZoneBorders
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import core.game.content.activity.ActivityManager
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import core.game.node.entity.Entity
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import core.game.node.entity.player.Player
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import org.rs09.consts.Items
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class DSCutsceneTrigger : MapArea {
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override fun defineAreaBorders() : Array<ZoneBorders> {
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return arrayOf(ZoneBorders(3222, 3364, 3234, 3375))
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}
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override fun areaEnter(entity: Entity) {
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if (entity !is Player) return
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val quest = entity.questRepository.getQuest("Demon Slayer")
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val alreadyInCutscene = getAttribute(entity, "demon-slayer:cutscene", false)
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val hasSilverlight = inInventory(entity, Items.SILVERLIGHT_2402) || inEquipment(entity, Items.SILVERLIGHT_2402)
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if (quest.getStage(entity) == 30 && !alreadyInCutscene && hasSilverlight) {
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ActivityManager.start(entity, "Demon Slayer Cutscene", false)
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setAttribute(entity, "demon-slayer:cutscene", true)
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}
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}
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}
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