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Fixed rats dropping bones when killed outside of the stronghold of security
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parent
9cfa635f0a
commit
6d412048c8
2 changed files with 29 additions and 4 deletions
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@ -63866,5 +63866,33 @@
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"maxAmount": "42"
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"maxAmount": "42"
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}
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}
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]
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]
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},
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{
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"default": [
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{
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"minAmount": "1",
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"weight": "1.0",
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"id": "526",
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"maxAmount": "1"
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}
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],
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"charm": [
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{
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"minAmount": "1",
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"weight": "1.0",
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"id": "0",
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"maxAmount": "1"
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}
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],
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"ids": "4396,4415",
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"description": "Rat (Stronghold)",
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"main": [
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{
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"minAmount": "1",
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"weight": "1.0",
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"id": "0",
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"maxAmount": "1"
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}
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]
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}
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}
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]
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]
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@ -54,9 +54,6 @@ public class RatNPC extends AbstractNPC {
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if (p.getQuestRepository().getQuest("Witch's Potion").isStarted(p)) {
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if (p.getQuestRepository().getQuest("Witch's Potion").isStarted(p)) {
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GroundItemManager.create(RAT_TAIL, getLocation(), p);
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GroundItemManager.create(RAT_TAIL, getLocation(), p);
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}
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}
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if (!getName().equals("Giant rat")) {
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GroundItemManager.create(new Item(526), getLocation(), (Player) killer);
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}
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}
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}
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}
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}
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