diff --git a/Server/src/main/kotlin/rs09/game/node/entity/skill/farming/Patch.kt b/Server/src/main/kotlin/rs09/game/node/entity/skill/farming/Patch.kt index 13969e39e..3592b10e5 100644 --- a/Server/src/main/kotlin/rs09/game/node/entity/skill/farming/Patch.kt +++ b/Server/src/main/kotlin/rs09/game/node/entity/skill/farming/Patch.kt @@ -69,8 +69,9 @@ class Patch(val player: Player, val patch: FarmingPatch, var plantable: Plantabl PatchType.ALLOTMENT -> 8 //average of 8 per life times 3 lives = average 24 PatchType.HOPS -> 6 //average of 6 per life times 3 lives = 18 PatchType.BELLADONNA -> 2 //average of 2 per life times 3 lives = 6 + PatchType.EVIL_TURNIP -> 2 //average 2 per, same as BELLADONNA PatchType.CACTUS -> 3 //average of 3 per life times 3 lives = 9 - else -> return + else -> 0 // nothing should go here, but if it does, do not give extra crops amd decrement cropLives } if(magicSecateurs) chance += ceil(1.10 * chance).toInt() //will increase average yield by roughly 3.