fixed UIM graves

This commit is contained in:
ceikry 2022-04-09 20:45:26 -05:00
parent 1f68dbaed0
commit 5d5b977e4a

View file

@ -592,7 +592,7 @@ public class Player extends Entity {
} }
GroundItemManager.create(new Item(526), getLocation(), k); GroundItemManager.create(new Item(526), getLocation(), k);
final Container[] c = DeathTask.getContainers(this); final Container[] c = DeathTask.getContainers(this);
boolean gravestone = graveManager.generateable() && getIronmanManager().getMode() != IronmanMode.ULTIMATE; boolean gravestone = graveManager.generateable();
int seconds = graveManager.getType().getDecay() * 60; int seconds = graveManager.getType().getDecay() * 60;
int ticks = (1000 * seconds) / 600; int ticks = (1000 * seconds) / 600;
List<GroundItem> items = new ArrayList<>(20); List<GroundItem> items = new ArrayList<>(20);