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Fixed woad leaf typo in Wyson dialogue
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1 changed files with 1 additions and 1 deletions
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@ -121,7 +121,7 @@ class WysonTheGardenerDialogue : core.game.dialogue.DialoguePlugin {
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}
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133 -> end()
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140 -> {
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npc("Thanks for being generous", "here's an extra woad leave.")
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npc("Thanks for being generous", "here's an extra woad leaf.")
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stage = 141
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}
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141 -> if (player.inventory.contains(995, 20)) {
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