Fixed bug that could result in players losing Christmas event rewards if their inventory is full

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Player Name 2024-01-19 09:50:25 +00:00 committed by Ryan
parent 12daa614bb
commit 4fc5e088ad

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@ -38,7 +38,7 @@ class SantaHolidayRandomDialogue : DialogueFile() {
30 -> npcl(FacialExpression.HAPPY, "Since you have been a good ${if (player!!.isMale) "boy" else "girl"} this year, you get a gift. Merry Christmas, ${player!!.username}!").also { stage = 31 } 30 -> npcl(FacialExpression.HAPPY, "Since you have been a good ${if (player!!.isMale) "boy" else "girl"} this year, you get a gift. Merry Christmas, ${player!!.username}!").also { stage = 31 }
31 -> { 31 -> {
val loot = Giftmas.MBOX_LOOT.roll().first() val loot = Giftmas.MBOX_LOOT.roll().first()
addItem(player!!, loot.id, loot.amount) addItemOrDrop(player!!, loot.id, loot.amount)
HolidayRandoms.terminateEventNpc(player!!) HolidayRandoms.terminateEventNpc(player!!)
end() end()
} }