From a5ab3588a6509fe35517ba9b93a941fe05608ce7 Mon Sep 17 00:00:00 2001 From: Player Name Date: Fri, 20 Sep 2024 17:53:10 +0200 Subject: [PATCH] v1 --- Server/src/main/content/global/skill/construction/Room.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Server/src/main/content/global/skill/construction/Room.java b/Server/src/main/content/global/skill/construction/Room.java index 883a4776c..cb9d4a7c4 100644 --- a/Server/src/main/content/global/skill/construction/Room.java +++ b/Server/src/main/content/global/skill/construction/Room.java @@ -147,7 +147,7 @@ public final class Room { SceneryBuilder.replace(object, object.transform(id, object.getRotation(), chunk.getCurrentBase().transform(x, y, 0))); } else if (object.getId() == BuildHotspot.WINDOW.getObjectId(house.getStyle()) || (!house.isBuildingMode() && object.getId() == BuildHotspot.CHAPEL_WINDOW.getObjectId(house.getStyle()))) { - chunk.add(object.transform(house.getStyle().getWindowStyle().getObjectId(house.getStyle()), object.getRotation(), object.getType())); + SceneryBuilder.replace(object, object.transform(house.getStyle().getWindowStyle().getObjectId(house.getStyle()), object.getRotation(), object.getType())); } int[] pos = RegionChunk.getRotatedPosition(x, y, object.getSizeX(), object.getSizeY(), 0, rotation.toInteger()); spot.setCurrentX(pos[0]);