Glass making now returns the correct type of bucket

This commit is contained in:
Ann 2024-03-26 01:47:42 +00:00 committed by Ryan
parent c96fa24999
commit 3b967791a4

View file

@ -25,7 +25,7 @@ class GlassMakePulse(
sendMessage(player, "You heat the sand and soda ash in the furnace to make glass.")
if (removeItem(player, Items.SODA_ASH_1781) && removeItem(player, Items.BUCKET_OF_SAND_1783)) {
addItem(player, Items.EMPTY_BUCKET_3727)
addItem(player, Items.BUCKET_1925)
addItem(player, Items.MOLTEN_GLASS_1775)
rewardXP(player, Skills.CRAFTING, 20.0)
player.dispatch(ResourceProducedEvent(product, amount, player))