diff --git a/Server/src/main/content/minigame/barbassault/arena/BASession.kt b/Server/src/main/content/minigame/barbassault/arena/BASession.kt index c0d32f39d..545554e83 100644 --- a/Server/src/main/content/minigame/barbassault/arena/BASession.kt +++ b/Server/src/main/content/minigame/barbassault/arena/BASession.kt @@ -5,18 +5,11 @@ import content.minigame.barbassault.BA_SESSION_KEY import content.minigame.barbassault.BarbRole import content.minigame.barbassault.BAActivity import content.minigame.barbassault.LureItems -import content.minigame.barbassault.arena.BarbassaultSession.EggColor.BLUE -import content.minigame.barbassault.arena.BarbassaultSession.EggColor.GREEN -import content.minigame.barbassault.arena.BarbassaultSession.EggColor.RED -import content.minigame.barbassault.arena.BarbassaultSession.LureFood.CRACKERS -import content.minigame.barbassault.arena.BarbassaultSession.LureFood.TOFU -import content.minigame.barbassault.arena.BarbassaultSession.LureFood.WORMS import content.minigame.barbassault.arena.scenery.EggCannon import content.minigame.barbassault.arena.scenery.GloryHorn import content.minigame.barbassault.getBALevels import content.minigame.barbassault.getBASession import content.minigame.barbassault.getBAWave - import content.minigame.barbassault.lobby.* import content.minigame.barbassault.lobby.BALobby.Companion.waveLobbies import core.api.* @@ -59,10 +52,10 @@ class BarbassaultSession( val activity: BAActivity ? = null) :LogoutListener, M val sessionNpcs = mutableListOf() var currentNPCCount = SpawnCaps(0,0,0,0) var npcTunnel: List = listOf( - PenanceNpcTunnel(PenanceType.RUNNER,location(0,0,0),location(42,46,0),Direction.SOUTH), - PenanceNpcTunnel(PenanceType.HEALER,location(0,0,0),location(36,47,0),Direction.SOUTH), - PenanceNpcTunnel(PenanceType.FIGHTER,location(0,0,0),location(24,47,0),Direction.SOUTH), - PenanceNpcTunnel(PenanceType.RANGER,location(0,0,0),location(18,46,0),Direction.SOUTH) ) + PenanceNpcTunnel(PenanceType.RANGER,location(17,47,0),location(18,46,0),Direction.SOUTH), + PenanceNpcTunnel(PenanceType.FIGHTER,location(23,48,0),location(24,47,0),Direction.SOUTH), + PenanceNpcTunnel(PenanceType.HEALER,location(35,48,0),location(36,47,0),Direction.SOUTH), + PenanceNpcTunnel(PenanceType.RUNNER,location(41,47,0),location(42,46,0),Direction.SOUTH)) private val caveBlocked = mutableMapOf() val BAgroundItems = mutableListOf()