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Fixed global kill counter initialization
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1 changed files with 2 additions and 0 deletions
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@ -13,6 +13,7 @@ import core.plugin.CorePluginTypes.StartupPlugin
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import kotlinx.coroutines.GlobalScope
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import kotlinx.coroutines.GlobalScope
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import kotlinx.coroutines.delay
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import kotlinx.coroutines.delay
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.launch
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import rs09.game.content.global.GlobalKillCounter
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import rs09.game.node.entity.state.newsys.StateRepository
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import rs09.game.node.entity.state.newsys.StateRepository
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import rs09.game.system.SystemLogger
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import rs09.game.system.SystemLogger
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import rs09.game.system.config.ConfigParser
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import rs09.game.system.config.ConfigParser
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@ -107,6 +108,7 @@ object Server {
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ZoneBuilder.init()
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ZoneBuilder.init()
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ServerStore.init()
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ServerStore.init()
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RareDropTable.init()
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RareDropTable.init()
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GlobalKillCounter.init()
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if(World.settings!!.enable_bots) {
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if(World.settings!!.enable_bots) {
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ImmerseWorld.init()
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ImmerseWorld.init()
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}
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}
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