Fixed global kill counter initialization

This commit is contained in:
ceikry 2022-01-01 14:52:32 -06:00
parent fca2aa0ccf
commit 28efb3c5a7

View file

@ -13,6 +13,7 @@ import core.plugin.CorePluginTypes.StartupPlugin
import kotlinx.coroutines.GlobalScope import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.delay import kotlinx.coroutines.delay
import kotlinx.coroutines.launch import kotlinx.coroutines.launch
import rs09.game.content.global.GlobalKillCounter
import rs09.game.node.entity.state.newsys.StateRepository import rs09.game.node.entity.state.newsys.StateRepository
import rs09.game.system.SystemLogger import rs09.game.system.SystemLogger
import rs09.game.system.config.ConfigParser import rs09.game.system.config.ConfigParser
@ -107,6 +108,7 @@ object Server {
ZoneBuilder.init() ZoneBuilder.init()
ServerStore.init() ServerStore.init()
RareDropTable.init() RareDropTable.init()
GlobalKillCounter.init()
if(World.settings!!.enable_bots) { if(World.settings!!.enable_bots) {
ImmerseWorld.init() ImmerseWorld.init()
} }