Removed duplicate messages when achieving level 99 in a skill

This commit is contained in:
MatthewGould123 2022-08-27 15:21:38 +00:00 committed by Ryan
parent de8c3f695b
commit 288902d809
2 changed files with 2 additions and 4 deletions

View file

@ -128,7 +128,7 @@ public final class LevelUp {
player.getSkills().incrementPrayerPoints(1); player.getSkills().incrementPrayerPoints(1);
} }
if (player.getSkills().getStaticLevel(slot) == 99 && !player.isArtificial()) { if (player.getSkills().getStaticLevel(slot) == 99 && !player.isArtificial()) {
Repository.sendNews(player.getUsername() + " has just achieved 99 " + Skills.SKILL_NAME[slot]); Repository.sendNews(player.getUsername() + " has just achieved level 99 " + Skills.SKILL_NAME[slot]);
Skillcape.trim(player); Skillcape.trim(player);
player.getEmoteManager().unlock(Emotes.SKILLCAPE); player.getEmoteManager().unlock(Emotes.SKILLCAPE);
} }

View file

@ -265,9 +265,7 @@ public final class Skills {
lifepoints += amount; lifepoints += amount;
} }
staticLevels[slot] = newLevel; staticLevels[slot] = newLevel;
if(newLevel == 99 && !player.isArtificial()){
Repository.sendNews(entity.asPlayer().getUsername() + " has just achieved level 99 " + SKILL_NAME[slot]);
}
if (entity instanceof Player) { if (entity instanceof Player) {
if (updateCombatLevel()) { if (updateCombatLevel()) {
player.getUpdateMasks().register(new AppearanceFlag(player)); player.getUpdateMasks().register(new AppearanceFlag(player));