diff --git a/Server/data/configs/drop_tables.json b/Server/data/configs/drop_tables.json index 31122cbd6..c1777d621 100644 --- a/Server/data/configs/drop_tables.json +++ b/Server/data/configs/drop_tables.json @@ -62767,5 +62767,31 @@ "maxAmount": "1" } ] + }, + { + "default": [], + "charm": [], + "ids": "428, 429", + "description": "Shade (Stronghold of Security) (So Shade Robes can drop)", + "main": [ + { + "minAmount": "1", + "weight": "0.1", + "id": "546", + "maxAmount": "1" + }, + { + "minAmount": "1", + "weight": "0.1", + "id": "548", + "maxAmount": "1" + }, + { + "minAmount": "1", + "weight": "1.0", + "id": "0", + "maxAmount": "1" + } + ] } ] \ No newline at end of file diff --git a/Server/data/configs/npc_configs.json b/Server/data/configs/npc_configs.json index d12a0160a..9d818510c 100644 --- a/Server/data/configs/npc_configs.json +++ b/Server/data/configs/npc_configs.json @@ -846,11 +846,15 @@ }, { "examine": "A popular dwarven delicacy.", + "slayer_task": "67", "melee_animation": "2705", "range_animation": "2705", "combat_audio": "3102,3104,3103", - "attack_speed": "5", + "attack_speed": "4", + "magic_level": "1", + "respawn_delay": "3", "defence_animation": "2706", + "slayer_exp": "2", "magic_animation": "2705", "death_animation": "2707", "name": "Rat", @@ -859,6 +863,7 @@ "lifepoints": "2", "strength_level": "1", "id": "47", + "bonuses": "-47,-47,-47,0,0,-42,-42,-42,-42,-42,-42,-53,0,0,0", "range_level": "1", "attack_level": "1" }, @@ -5446,10 +5451,13 @@ }, { "examine": "Dead but not gone.", + "slayer_task": "73", "melee_animation": "390", "range_animation": "0", + "respawn_delay": "60", "defence_animation": "0", "weakness": "9", + "slayer_exp": "4.2", "magic_animation": "0", "death_animation": "836", "name": "Shade", @@ -5463,20 +5471,25 @@ }, { "examine": "Dead but not gone.", + "slayer_task": "73", "melee_animation": "390", "range_animation": "0", + "magic_level": "1", + "respawn_delay": "60", "defence_animation": "0", "weakness": "9", + "slayer_exp": "4.2", "magic_animation": "0", "death_animation": "836", "name": "Shade", - "defence_level": "90", + "defence_level": "130", "safespot": null, - "lifepoints": "71", + "lifepoints": "170", "strength_level": "90", "id": "429", + "bonuses": "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0", "range_level": "1", - "attack_level": "90" + "attack_level": "130" }, { "examine": "Dead but not gone.", @@ -16514,6 +16527,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -16534,6 +16548,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -37309,11 +37324,15 @@ }, { "examine": "A popular dwarven delicacy.", + "slayer_task": "67", "melee_animation": "2705", "range_animation": "2705", "combat_audio": "3102,3104,3103", - "attack_speed": "5", + "attack_speed": "4", + "magic_level": "1", + "respawn_delay": "3", "defence_animation": "2706", + "slayer_exp": "2", "magic_animation": "2705", "death_animation": "2707", "name": "Rat", @@ -37322,6 +37341,7 @@ "lifepoints": "2", "strength_level": "1", "id": "4415", + "bonuses": "-47,-47,-47,0,0,-42,-42,-42,-42,-42,-42,-53,0,0,0", "range_level": "1", "attack_level": "1" }, @@ -53453,6 +53473,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -90753,6 +90774,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -90773,6 +90795,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -127865,6 +127888,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -165173,6 +165197,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -165193,6 +165218,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -202037,6 +202063,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -239337,6 +239364,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -239357,6 +239385,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", @@ -276449,6 +276478,7 @@ "melee_animation": "9130", "range_animation": "1552", "attack_speed": "4", + "respawn_delay": "60", "defence_animation": "9132", "slayer_exp": "120", "magic_animation": "1552", diff --git a/Server/data/configs/npc_spawns.json b/Server/data/configs/npc_spawns.json index 7b6c7a393..ac5440270 100644 --- a/Server/data/configs/npc_spawns.json +++ b/Server/data/configs/npc_spawns.json @@ -1119,13 +1119,9 @@ "npc_id": "425", "loc_data": "{2717,5332,0,1,7}" }, - { - "npc_id": "428", - "loc_data": "{2361,5209,0,1,4}-{2359,5213,0,1,1}-{2364,5215,0,1,6}-{2361,5216,0,1,1}-{2361,5212,0,1,0}" - }, { "npc_id": "429", - "loc_data": "{2363,5214,0,1,6}-{2358,5214,0,1,7}-{2361,5212,0,1,6}" + "loc_data": "{2363,5214,0,1,6}-{2358,5214,0,1,7}-{2361,5212,0,1,6}-{2361,5209,0,1,4}-{2359,5213,0,1,1}-{2364,5215,0,1,6}-{2361,5216,0,1,1}-{2361,5212,0,1,0}" }, { "npc_id": "437", diff --git a/Server/src/main/java/core/game/content/consumable/Consumables.java b/Server/src/main/java/core/game/content/consumable/Consumables.java index 5b8f46fe9..5b0a88c6b 100644 --- a/Server/src/main/java/core/game/content/consumable/Consumables.java +++ b/Server/src/main/java/core/game/content/consumable/Consumables.java @@ -1,381 +1,381 @@ -package core.game.content.consumable; - -import org.rs09.consts.Items; -import core.game.node.entity.player.link.diary.DiaryType; -import core.game.node.entity.state.EntityState; -import core.game.world.update.flag.context.Animation; -import core.game.content.consumable.effects.*; -import core.game.node.entity.skill.Skills; - -import java.util.HashMap; - -/** - * Represents a repository of active consumables in the framework. - */ -public enum Consumables { - - /** Meats */ - COOKED_MEAT(new Food(new int[] {2142}, new HealingEffect(3))), - SHRIMPS(new Food(new int[] {315}, new HealingEffect(3))), - COOKED_CHICKEN(new Food(new int[] {2140}, new HealingEffect(3))), - COOKED_RABBIT(new Food(new int[] {3228}, new HealingEffect(5))), - ANCHOVIES(new Food(new int[] {319}, new HealingEffect(1))), - SARDINE(new Food(new int[] {325}, new HealingEffect(4))), - POISON_KARAMBWAN(new Food(new int[] {3146}, new PoisonKarambwanEffect())), - UGTHANKI_MEAT(new Food(new int[] {1861}, new HealingEffect(3))), - HERRING(new Food(new int[] {347}, new HealingEffect(5))), - MACKEREL(new Food(new int[] {355}, new HealingEffect(6))), - ROAST_BIRD_MEAT(new Food(new int[] {9980}, new HealingEffect(6))), - THIN_SNAIL(new Food(new int[] {3369}, new HealingEffect(5))), - TROUT(new Food(new int[] {333}, new HealingEffect(7))), - SPIDER_ON_STICK(new Food(new int[] {6297, 6305}, new HealingEffect(7))), - SPIDER_ON_SHAFT(new Food(new int[] {6299}, new HealingEffect(7))), - ROAST_RABBIT(new Food(new int[] {7223}, new HealingEffect(7))), - LEAN_SNAIL(new Food(new int[] {3371}, new HealingEffect(8))), - COD(new Food(new int[] {339}, new HealingEffect(7))), - PIKE(new Food(new int[] {351}, new HealingEffect(8))), - ROAST_BEAST_MEAT(new Food(new int[] {9988}, new HealingEffect(8))), - COOKED_CRAB_MEAT(new Food(new int[] {7521, 7523, 7524, 7525, 7526}, new HealingEffect(2))), - FAT_SNAIL(new Food(new int[] {3373}, new HealingEffect(9))), - SALMON(new Food(new int[] {329}, new HealingEffect(9))), - SLIMY_EEL(new Food(new int[] {3381}, new HealingEffect(6))), - TUNA(new Food(new int[] {361}, new HealingEffect(10))), - COOKED_KARAMBWAN(new Food(new int[] {3144}, new HealingEffect(18))), - COOKED_CHOMPY(new Food(new int[] {2878}, new HealingEffect(10))), - RAINBOW_FISH(new Food(new int[] {10136}, new HealingEffect(11))), - CAVE_EEL(new Food(new int[] {5003}, new HealingEffect(7))), - LOBSTER(new Food(new int[] {379}, new HealingEffect(12))), - COOKED_JUBBLY(new Food(new int[] {7568}, new HealingEffect(15))), - BASS(new Food(new int[] {365}, new HealingEffect(13))), - SWORDFISH(new Food(new int[] {373}, new HealingEffect(14))), - LAVA_EEL(new Food(new int[] {2149}, new HealingEffect(14))), - MONKFISH(new Food(new int[] {7946}, new HealingEffect(16))), - SHARK(new Food(new int[] {385}, new HealingEffect(20))), - SEA_TURTLE(new Food(new int[] {397}, new HealingEffect(21))), - MANTA_RAY(new Food(new int[] {391}, new HealingEffect(22))), - KARAMBWANJI(new Food(new int[] {3151}, new HealingEffect(3))), - STUFFED_SNAKE(new Food(new int[] {7579}, new HealingEffect(20), "You eat the stuffed snake-it's quite a meal! It tastes like chicken.")), - - /** Breads */ - BREAD(new Food(new int[] {2309}, new HealingEffect(5))), - BAGUETTE(new Food(new int[] {6961}, new HealingEffect(6))), - - /** Sandwiches */ - TRIANGLE_SANDWICH(new Food(new int[] {6962}, new HealingEffect(6))), - SQUARE_SANDWICH(new Food(new int[] {6965}, new HealingEffect(6))), - SEAWEED_SANDWICH(new FakeConsumable(3168, new String[] {"You really, really do not want to eat that."})), - - /** Kebabs */ - UGTHANKI_KEBAB(new Food(new int[] {1883}, new UgthankiKebabEffect())), - UGTHANKI_KEBAB_SMELLING(new Food(new int[] {1885}, new SmellingUgthankiKebabEffect())), - KEBAB(new Food(new int[] {1971}, new KebabEffect())), - SUPER_KEBAB(new Food(new int[] {4608}, new SuperKebabEffect())), - - /** Pies */ - REDBERRY_PIE(new HalfableFood(new int[] {2325, 2333, 2313}, new HealingEffect(5))), - MEAT_PIE(new HalfableFood(new int[] {2327, 2331, 2313}, new HealingEffect(6))), - APPLE_PIE(new HalfableFood(new int[] {2323, 2335, 2313}, new HealingEffect(7))), - GARDEN_PIE(new HalfableFood(new int[] {7178, 7180, 2313}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.FARMING, 3, 0)))), - FISH_PIE(new HalfableFood(new int[] {7188, 7190, 2313}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.FISHING, 3, 0)))), - ADMIRAL_PIE(new HalfableFood(new int[] {7198, 7200, 2313}, new MultiEffect(new HealingEffect(8), new SkillEffect(Skills.FISHING, 5, 0)))), - WILD_PIE(new HalfableFood(new int[] {7208, 7210, 2313}, new MultiEffect(new SkillEffect(Skills.SLAYER, 5, 0), new SkillEffect(Skills.RANGE, 4, 0), new HealingEffect(11)))), - SUMMER_PIE(new HalfableFood(new int[] {7218, 7220, 2313}, new MultiEffect(new HealingEffect(11), new SkillEffect(Skills.AGILITY, 5, 0), new EnergyEffect(10)))), - - /** Stews */ - STEW(new Food(new int[] {2003, 1923}, new HealingEffect(11))), - SPICY_STEW(new Food(new int[] {7479, 1923}, new HealingEffect(11))), - CURRY(new Food(new int[] {2011, 1923}, new HealingEffect(19))), - BANANA_STEW(new Food(new int[] {4016}, new HealingEffect(11))), - - /** Pizzas */ - PLAIN_PIZZA(new HalfableFood(new int[] {2289, 2291}, new HealingEffect(7))), - MEAT_PIZZA(new HalfableFood(new int[] {2293, 2295}, new HealingEffect(8))), - ANCHOVY_PIZZA(new HalfableFood(new int[] {2297, 2299}, new HealingEffect(9))), - PINEAPPLE_PIZZA(new HalfableFood(new int[] {2301, 2303}, new HealingEffect(11))), - - /** Cakes */ - CAKE(new Cake(new int[] {1891, 1893, 1895}, new HealingEffect(4), "You eat part of the cake.", "You eat some more cake.", "You eat the slice of cake.")), - CHOCOLATE_CAKE(new Cake(new int[] {1897, 1899, 1901}, new HealingEffect(5), "You eat part of the chocolate cake.", "You eat some more of the chocolate cake.", "You eat the slice of cake.")), - ROCK_CAKE(new Food(new int[] {2379}, new RockCakeEffect(), "The rock cake resists all attempts to eat it.")), - DWARVEN_ROCK_CAKE(new Food(new int[] {7510, 7510}, new DwarvenRockCakeEffect())), - HOT_DWARVEN_ROCK_CAKE(new Food(new int[] {7509, 7509}, new DwarvenRockCakeEffect())), - COOKED_FISHCAKE(new Food(new int[] {7530}, new HealingEffect(11))), - MINT_CAKE(new Food(new int[] {9475}, new EnergyEffect(50))), - - /** Vegetables */ - POTATO(new Food(new int[] {1942}, new HealingEffect(1))), - BAKED_POTATO(new Food(new int[] {6701}, new HealingEffect(2))), - SPICY_SAUCE(new Food(new int[] {7072, 1923}, new HealingEffect(2))), - CHILLI_CON_CARNE(new Food(new int[] {7062, 1923}, new HealingEffect(5))), - SCRAMBLED_EGG(new Food(new int[] {7078, 1923}, new HealingEffect(5))), - EGG_AND_TOMATO(new Food(new int[] {7064, 1923}, new HealingEffect(8))), - SWEET_CORN(new Food(new int[] {5988}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(10)))), - SWEETCORN_BOWL(new Food(new int[] {7088, 1923}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(10)))), - POTATO_WITH_BUTTER(new Food(new int[] {6703}, new HealingEffect(7))), - CHILLI_POTATO(new Food(new int[] {7054}, new HealingEffect(14))), - FRIED_ONIONS(new Food(new int[] {7084, 1923}, new HealingEffect(5))), - FRIED_MUSHROOMS(new Food(new int[] {7082, 1923}, new HealingEffect(5))), - POTATO_WITH_CHEESE(new Food(new int[] {6705}, new HealingEffect(16))), - EGG_POTATO(new Food(new int[] {7056}, new HealingEffect(11))), - MUSHROOMS_AND_ONIONS(new Food(new int[] {7066, 1923}, new HealingEffect(11))), - MUSHROOM_POTATO(new Food(new int[] {7058}, new HealingEffect(20))), - TUNA_AND_CORN(new Food(new int[] {7068, 1923}, new HealingEffect(13))), - TUNA_POTATO(new Food(new int[] {7060}, new HealingEffect(22))), - ONION(new Food(new int[] {1957}, new HealingEffect(2), "It's always sad to see a grown man/woman cry.")), - CABBAGE(new Food(new int[] {1965}, new HealingEffect(2), "You eat the cabbage. Yuck!")), - DRAYNOR_CABBAGE(new Food(new int[] {1967}, new DraynorCabbageEffect(), "You eat the cabbage.", "It seems to taste nicer than normal.")), - EVIL_TURNIP(new Food(new int[] {12134, 12136, 12138}, new HealingEffect(6))), - SPINACH_ROLL(new Food(new int[] {1969}, new HealingEffect(2))), - - /** Dairies */ - POT_OF_CREAM(new Food(new int[] {2130}, new HealingEffect(1))), - CHEESE(new Food(new int[] {1985}, new HealingEffect(2))), - CHOCOLATEY_MILK(new Drink(new int[] {1977, 1925}, new HealingEffect(4))), - - /** Fruits */ - BANANA(new Food(new int[] {1963}, new HealingEffect(2))), - SLICED_BANANA(new Food(new int[] {3162}, new HealingEffect(2))), - RED_BANANA(new Food(new int[] {7572}, new HealingEffect(5), "You eat the red banana. It's tastier than your average banana.")), - SLICED_RED_BANANA(new Food(new int[] {7574}, new HealingEffect(5), "You eat the sliced red banana. Yum.")), - ORANGE(new Food(new int[] {2108}, new HealingEffect(2))), - ORANGE_CHUNKS(new Food(new int[] {2110}, new HealingEffect(2))), - ORANGE_SLICES(new Food(new int[] {2112}, new HealingEffect(2))), - PAPAYA_FRUIT(new Food(new int[] {5972}, new HealingEffect(2))), - TENTI_PINEAPPLE(new FakeConsumable(1851, new String[] {"Try using a knife to slice it into pieces."})), - PINEAPPLE(new FakeConsumable(2114, new String[] {"Try using a knife to slice it into pieces."})), - PINEAPPLE_CHUNKS(new Food(new int[] {2116}, new HealingEffect(2))), - PINEAPPLE_RING(new Food(new int[] {2118}, new HealingEffect(2))), - DWELLBERRIES(new Food(new int[] {2126}, new HealingEffect(2))), - JANGERBERRIES(new Food(new int[] {247}, new MultiEffect(new SkillEffect(Skills.ATTACK, 2, 0), new SkillEffect(Skills.STRENGTH, 1, 0), new PrayerEffect(1, 0), new SkillEffect(Skills.DEFENCE, -1, 0)))), - STRAWBERRY(new Food(new int[] {5504}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(6)))), - TOMATO(new Food(new int[] {1982}, new HealingEffect(2))), - WATERMELON(new FakeConsumable(5982, new String[] {"Try using a knife to slice it into pieces."})), - WATERMELON_SLICE(new Food(new int[] {5984}, new PercentageHealthEffect(5))), - LEMON(new Food(new int[] {2102}, new HealingEffect(2))), - LEMON_CHUNKS(new Food(new int[] {2104}, new HealingEffect(2))), - LEMON_SLICES(new Food(new int[] {2106}, new HealingEffect(2))), - LIME(new Food(new int[] {2120}, new HealingEffect(2))), - LIME_CHUNKS(new Food(new int[] {2122}, new HealingEffect(2))), - LIME_SLICES(new Food(new int[] {2124}, new HealingEffect(2))), - PEACH(new Food(new int[] {6883}, new HealingEffect(8))), - WHITE_TREE_FRUIT(new Food(new int[] {6469}, new MultiEffect(new RandomEnergyEffect(5, 10), new HealingEffect(3)))), - STRANGE_FRUIT(new Food(new int[] {464}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new EnergyEffect(30)))), - - /** Gnome Cooking */ - TOAD_CRUNCHIES(new Food(new int[] {2217}, new HealingEffect(12))), - PREMADE_TD_CRUNCH(new Food(new int[] {2243}, new HealingEffect(12))), - SPICY_CRUNCHIES(new Food(new int[] {2213}, new HealingEffect(7))), - PREMADE_SY_CRUNCH(new Food(new int[] {2241}, new HealingEffect(7))), - WORM_CRUNCHIES(new Food(new int[] {2205}, new HealingEffect(8))), - PREMADE_WM_CRUNC(new Food(new int[] {2237}, new HealingEffect(8))), - CHOCCHIP_CRUNCHIES(new Food(new int[] {2209}, new HealingEffect(7))), - PREMADE_CH_CRUNCH(new Food(new int[] {2239}, new HealingEffect(7))), - FRUIT_BATTA(new Food(new int[] {2277}, new HealingEffect(11))), - PREMADE_FRT_BATTA(new Food(new int[] {2225}, new HealingEffect(11))), - TOAD_BATTA(new Food(new int[] {2255}, new HealingEffect(11))), - PREMADE_TD_BATTA(new Food(new int[] {2221}, new HealingEffect(11))), - WORM_BATTA(new Food(new int[] {2253}, new HealingEffect(11))), - PREMADE_WM_BATTA(new Food(new int[] {2219}, new HealingEffect(11))), - VEGETABLE_BATTA(new Food(new int[] {2281}, new HealingEffect(11))), - PREMADE_VEG_BATTA(new Food(new int[] {2227}, new HealingEffect(11))), - CHEESE_AND_TOMATOES_BATTA(new Food(new int[] {2259}, new HealingEffect(11))), - PREMADE_CT_BATTA(new Food(new int[] {2223}, new HealingEffect(11))), - WORM_HOLE(new Food(new int[] {2191}, new HealingEffect(12))), - PREMADE_WORM_HOLE(new Food(new int[] {2233}, new HealingEffect(12))), - VEG_BALL(new Food(new int[] {2195}, new HealingEffect(12))), - PREMADE_VEG_BALL(new Food(new int[] {2235}, new HealingEffect(12))), - TANGLED_TOADS_LEGS(new Food(new int[] {2187}, new HealingEffect(15))), - PREMADE_TTL(new Food(new int[] {2231}, new HealingEffect(15))), - CHOCOLATE_BOMB(new Food(new int[] {2195}, new HealingEffect(15))), - PREMADE_CHOC_BOMB(new Food(new int[] {2229}, new HealingEffect(15))), - TOAD_LEGS(new Food(new int[] {2152}, new HealingEffect(3))), - KING_WORM(new Food(new int[] {2162}, new HealingEffect(2))), - - /** Ales */ - ASGOLDIAN_ALE(new FakeConsumable(7508, new String[] {"I don't think I'd like gold in beer thanks. Leave it for the dwarves."})), - ASGARNIAN_ALE(new Drink(new int[] {1905, 1919}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), "You drink the ale. You feel slightly reinvigorated...", "...and slightly dizzy too.")), - ASGARNIAN_ALE_KEG(new Drink(new int[] {5785, 5783, 5781, 5779, 5769}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289), "You drink the ale. You feel slightly reinvigorated...", "...and slightly dizzy too.")), - ASGARNIAN_ALE_M(new Drink(new int[] {5739, 1919}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))), - ASGARNIAN_ALE_M_KEG(new Drink(new int[] {5865, 5863, 5861, 5859, 5769}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)), new Animation(2289))), - AXEMANS_FOLLY(new Drink(new int[] {5751, 1919}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 1, 0), new HealingEffect(1), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), - AXEMANS_FOLLY_KEG(new Drink(new int[] {5825, 5823, 5821, 5819, 5769}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 1, 0), new HealingEffect(1), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.ATTACK, -3, 0)), new Animation(2289))), - AXEMANS_FOLLY_M(new Drink(new int[] {5753, 1919}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 2, 0), new HealingEffect(2), new SkillEffect(Skills.STRENGTH, -4, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - AXEMANS_FOLLY_M_KEG(new Drink(new int[] {5905, 5903, 5901, 5899, 5769}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 2, 0), new HealingEffect(2), new SkillEffect(Skills.STRENGTH, -4, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289))), - BANDITS_BREW(new Drink(new int[] {4627, 1919}, new MultiEffect(new SkillEffect(Skills.THIEVING, 1, 0), new SkillEffect(Skills.ATTACK, 1, 0), new SkillEffect(Skills.STRENGTH, -1, 0), new SkillEffect(Skills.DEFENCE, -6, 0), new HealingEffect(1)), "You drink the beer. You feel slightly reinvigorated...", "...and slightly dizzy too.")), - BEER(new Drink(new int[] {1917, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 0, 0.04), new SkillEffect(Skills.ATTACK, 0, -0.07)), "You drink the beer. You feel slightly reinvigorated...", "...and slightly dizzy too.")), - BEER_TANKARD(new Drink(new int[] {3803, 3805}, new MultiEffect(new SkillEffect(Skills.ATTACK, -9, 0), new SkillEffect(Skills.STRENGTH, 4, 0)), "You quaff the beer. You feel slightly reinvigorated...", "...but very dizzy too.")), - KEG_OF_BEER(new Drink(new int[] {3801}, new KegOfBeerEffect(), new Animation(1330), "You chug the keg. You feel reinvigorated...", "...but extremely drunk too.")), - CHEFS_DELIGHT(new Drink(new int[] {5755, 1919}, new MultiEffect(new SkillEffect(Skills.COOKING, 1, 0.05), new HealingEffect(1), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), - CHEFS_DELIGHT_KEG(new Drink(new int[] {5833, 5831, 5829, 5827, 5769}, new MultiEffect(new SkillEffect(Skills.COOKING, 1, 0.05), new HealingEffect(1), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), - CHEFS_DELIGHT_M(new Drink(new int[] {5757, 1919}, new MultiEffect(new SkillEffect(Skills.COOKING, 2, 0.05), new HealingEffect(2), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0)))), - CHEFS_DELIGHT_M_KEG(new Drink(new int[] {5913, 5911, 5909, 5907, 5769}, new MultiEffect(new SkillEffect(Skills.COOKING, 2, 0.05), new HealingEffect(2), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0)), new Animation(2289))), - CIDER(new Drink(new int[] {5763, 1919}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 1, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0))))), - CIDER_KEG(new Drink(new int[] {5849, 5847, 5845, 5843, 5769}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 1, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0))), new Animation(2289))), - MATURE_CIDER(new Drink(new int[] {5765, 1919}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 2, 0), new SkillEffect(Skills.ATTACK, -5, 0), new SkillEffect(Skills.STRENGTH, -5, 0))))), - CIDER_M_KEG(new Drink(new int[] {5929, 5927, 5925, 5923, 5769}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 2, 0), new SkillEffect(Skills.ATTACK, -5, 0), new SkillEffect(Skills.STRENGTH, -5, 0))), new Animation(2289))), - DRAGON_BITTER(new Drink(new int[] {1911, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - DRAGON_BITTER_KEG(new Drink(new int[] {5809, 5807, 5805, 5803, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289))), - DRAGON_BITTER_M(new Drink(new int[] {5745, 1919}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))), - DRAGON_BITTER_M_KEG(new Drink(new int[] {5889, 5887, 5885, 5883, 5769}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)), new Animation(2289))), - DWARVEN_STOUT(new Drink(new int[] {1913, 1919}, new MultiEffect(new SkillEffect(Skills.MINING, 1, 0), new SkillEffect(Skills.SMITHING, 1 ,0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0), new SkillEffect(Skills.DEFENCE, -2, 0), new HealingEffect(1)), "You drink the Dwarven Stout. It tastes foul.", "It tastes pretty strong too.")), - DWARVEN_STOUT_KEG(new Drink(new int[] {5777, 5775, 5773, 5771, 5769}, new MultiEffect(new SkillEffect(Skills.MINING, 1, 0), new SkillEffect(Skills.SMITHING, 1 ,0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0), new SkillEffect(Skills.DEFENCE, -2, 0), new HealingEffect(1)), new Animation(2289), "You drink the Dwarven Stout. It tastes foul.", "It tastes pretty strong too.")), - DWARVEN_STOUT_M(new Drink(new int[] {5747, 1919}, new MultiEffect(new SkillEffect(Skills.MINING, 2, 0), new SkillEffect(Skills.SMITHING, 2 ,0), new SkillEffect(Skills.ATTACK, -7, 0), new SkillEffect(Skills.STRENGTH, -7, 0), new SkillEffect(Skills.DEFENCE, -7, 0), new HealingEffect(1)))), - DWARVEN_STOUT_M_KEG(new Drink(new int[] {5857, 5855, 5853, 5851, 5769}, new MultiEffect(new SkillEffect(Skills.MINING, 2, 0), new SkillEffect(Skills.SMITHING, 2 ,0), new SkillEffect(Skills.ATTACK, -7, 0), new SkillEffect(Skills.STRENGTH, -7, 0), new SkillEffect(Skills.DEFENCE, -7, 0), new HealingEffect(1)), new Animation(2289))), - GREENMANS_ALE(new Drink(new int[] {1909, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 1, 0), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.DEFENCE, -3, 0)))), - GREENMANS_ALE_KEG(new Drink(new int[] {5793, 5791, 5789, 5787, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 1, 0), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.DEFENCE, -3, 0)), new Animation(2289))), - GREENMANS_ALE_M(new Drink(new int[] {5743, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), - GREENMANS_ALE_M_KEG(new Drink(new int[] {5873, 5871, 5869, 5867, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), - GROG(new Drink(new int[] {1915, 1919}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))), - MOONLIGHT_MEAD(new Drink(new int[] {2955, 1919}, new HealingEffect(4), "It tastes like something just died in your mouth.")), - MOONLIGHT_MEAD_KEG(new Drink(new int[] {5817, 5815, 5813, 5811, 5769}, new HealingEffect(4), new Animation(2289), "It tastes like something just died in your mouth.")), - MOONLIGHT_MEAD_M(new Drink(new int[] {5749, 1919}, new HealingEffect(6))), - MOONLIGHT_MEAD_M_KEG(new Drink(new int[] {5897, 5895, 5893, 5891, 5769}, new HealingEffect(6), new Animation(2289))), - SLAYERS_RESPITE(new Drink(new int[] {5759, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), - SLAYERS_RESPITE_KEG(new Drink(new int[] {5841, 5839, 5837, 5835, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), - SLAYERS_RESPITE_M(new Drink(new int[] {5761, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 4, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), - SLAYERS_RESPITE_M_KEG(new Drink(new int[] {5841, 5839, 5837, 5835, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 4, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), - WIZARDS_MIND_BOMB(new Drink(new int[] {1907, 1919}, new WizardsMindBombEffect(), "You drink the Wizard's Mind Bomb.", "You feel very strange.")), - MATURE_WMB(new Drink(new int[] {5741, 1919}, new MatureWmbEffect())), - - /** Cocktails */ - FRUIT_BLAST(new Drink(new int[] {2084, 2026}, new HealingEffect(9))), - PREMADE_FR_BLAST(new Food(new int[] {2034, 2026}, new HealingEffect(9))), - PINEAPPLE_PUNCH(new Drink(new int[] {2048, 2026}, new HealingEffect(9), "You drink the cocktail. It tastes great.")), - PREMADE_P_PUNCH(new Drink(new int[] {2036, 2026}, new HealingEffect(9), "You drink the cocktail. It tastes great.")), - WIZARD_BLIZZARD(new Drink(new int[] {2054, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - PREMADE_WIZ_BLZD(new Drink(new int[] {2040, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - SHORT_GREEN_GUY(new Drink(new int[] {2080, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 4, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), - PREMADE_SGG(new Drink(new int[] {2038, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 4, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), - DRUNK_DRAGON(new Drink(new int[] {2092, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - PREMADE_DR_DRAGON(new Drink(new int[] {2032, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - CHOC_SATURDAY(new Drink(new int[] {2074, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - PREMADE_CHOC_SDY(new Drink(new int[] {2030, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - BLURBERRY_SPECIAL(new Drink(new int[] {2064, 2026}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - PREMADE_BLURB_SP(new Drink(new int[] {2028, 2026}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - - /** Bottled Drinks */ - KARAMJAN_RUM(new Drink(new int[] {431}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 5, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - BRAINDEATH_RUM(new Drink(new int[] {7157}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 0, -0.1), new SkillEffect(Skills.ATTACK, 0, -0.05), new SkillEffect(Skills.PRAYER, 0, -0.05), new SkillEffect(Skills.RANGE, 0, -0.05), new SkillEffect(Skills.MAGIC, 0, -0.05), new SkillEffect(Skills.HERBLORE, 0, -0.05), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.MINING, 1, 0)), "With a sense of impending doom you drink the 'rum'. You try very hard not to die.")), - RUM_TROUBLE_BREWING_RED(new Drink(new int[] {8940, 8940}, new TroubleBrewingRumEffect("Oh gods! It tastes like burning!"), new Animation(9605))), - RUM_TROUBLE_BREWING_BLUE(new Drink(new int[] {8941, 8941}, new TroubleBrewingRumEffect("My Liver! My Liver is melting!"), new Animation(9604))), - VODKA(new Drink(new int[] {2015}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), - GIN(new Drink(new int[] {2019}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 1, 0), new SkillEffect(Skills.ATTACK, 4, 0), new RandomHealthEffect(3, 4)))), - BRANDY(new Drink(new int[] {2021}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.ATTACK, 4, 0)))), - WHISKY(new Drink(new int[] {2017}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), - BOTTLE_OF_WINE(new Drink(new int[] {2015, 7921}, new MultiEffect(new HealingEffect(14), new SkillEffect(Skills.ATTACK, -3, 0)))), - - /** Wine */ - JUG_OF_WINE(new Drink(new int[] {1993, 1935}, new MultiEffect(new HealingEffect(11), new SkillEffect(Skills.ATTACK, -2, 0)))), - HALF_FULL_WINE_JUG(new Drink(new int[] {1989, 1935}, new HealingEffect(7))), - - /** Tea */ - CUP_OF_TEA(new Drink(new int[] {712, 1980}, new MultiEffect(new HealingEffect(3), new SkillEffect(Skills.ATTACK, 3, 0)), "Aaah, nothing like a nice cuppa tea!")), - CUP_OF_TEA_NETTLE(new Drink(new int[] {4242, 1980}, new EnergyEffect(10))), - CUP_OF_TEA_MILKY_NETTLE(new Drink(new int[] {4243, 1980}, new EnergyEffect(10))), - NETTLE_TEA(new Drink(new int[] {4239, 1980}, new NettleTeaEffect())), - NETTLE_TEA_MILKY(new Drink(new int[] {4240, 1980}, new NettleTeaEffect())), - CUP_OF_TEA_CLAY(new Drink(new int[] {7730, 7728}, new SkillEffect(Skills.CONSTRUCTION, 1, 0), "You feel refreshed and ready for more building.")), - CUP_OF_TEA_CLAY_MILKY(new Drink(new int[] {7731, 7728}, new SkillEffect(Skills.CONSTRUCTION, 1, 0))), - CUP_OF_TEA_WHITE(new Drink(new int[] {7733, 7732}, new SkillEffect(Skills.CONSTRUCTION, 2, 0), "You feel refreshed and ready for more building.")), - CUP_OF_TEA_WHITE_MILKY(new Drink(new int[] {7734, 7732}, new SkillEffect(Skills.CONSTRUCTION, 2, 0))), - CUP_OF_TEA_GOLD(new Drink(new int[] {7736, 7735}, new SkillEffect(Skills.CONSTRUCTION, 3, 0), "You feel refreshed and ready for more building.")), - CUP_OF_TEA_GOLD_MILKY(new Drink(new int[] {7737, 7735}, new SkillEffect(Skills.CONSTRUCTION, 3, 0))), - - /** Miscellaneous */ - CHOCOLATE_BAR(new Food(new int[] {1973}, new HealingEffect(3))), - PURPLE_SWEETS(new Food(new int[] {4561}, new HealingEffect(0))), - PURPLE_SWEETS_STACKABLE(new Food(new int[] {10476, 10476}, new MultiEffect(new EnergyEffect(10), new RandomHealthEffect(1, 3)), "The sugary goodness heals some energy.", "The sugary goodness is yummy.")), - FIELD_RATION(new Food(new int[] {7934}, new HealingEffect(10))), - ROLL(new Food(new int[] {6963}, new HealingEffect(6))), - TCHIKI_MONKEY_NUTS(new Food(new int[] {7573}, new HealingEffect(5), "You eat the Tchiki monkey nuts. They taste nutty.")), - TCHIKI_MONKEY_PASTE(new Food(new int[] {7575}, new HealingEffect(5), "You eat the Tchiki monkey nut paste. It sticks to the roof of your mouth.")), - OOMLIE_WRAP(new Food(new int[] {Items.COOKED_OOMLIE_WRAP_2343}, new MultiEffect(new HealingEffect(14), new AchievementEffect(DiaryType.KARAMJA, 2, 2)))), - ROE(new Food(new int[]{11324}, new HealingEffect(3))), - EQUA_LEAVES(new Food(new int[]{2128}, new HealingEffect(1))), - CHOC_ICE(new Food(new int[]{6794}, new HealingEffect(6))), - EDIBLE_SEAWEED(new Food(new int[] {403}, new HealingEffect(4))), - - /** Special Events */ - PUMPKIN(new Food(new int[] {1959}, new HealingEffect(14))), - EASTER_EGG(new Food(new int[] {1961}, new HealingEffect(14))), - - /** Potions */ - STRENGTH(new Potion(new int[] {113, 115, 117, 119}, new SkillEffect(Skills.STRENGTH, 3, 0.1))), - ATTACK(new Potion(new int[] {2428, 121, 123, 125}, new SkillEffect(Skills.ATTACK, 3, 0.1))), - DEFENCE(new Potion(new int[] {2432, 133, 135, 137}, new SkillEffect(Skills.DEFENCE, 3, 0.1))), - RANGING(new Potion(new int[] {2444, 169, 171, 173}, new SkillEffect(Skills.RANGE, 3, 0.1))), - MAGIC(new Potion(new int[] {3040, 3042, 3044, 3046}, new SkillEffect(Skills.MAGIC, 3, 0.1))), - SUPER_STRENGTH(new Potion(new int[] {2440, 157, 159, 161}, new SkillEffect(Skills.STRENGTH, 3, 0.2))), - SUPER_ATTACK(new Potion(new int[] {2436, 145, 147, 149}, new SkillEffect(Skills.ATTACK, 3, 0.2))), - SUPER_DEFENCE(new Potion(new int[] {2442, 163, 165, 167}, new SkillEffect(Skills.DEFENCE, 3, 0.2))), - ANTIPOISON(new Potion(new int[] {2446, 175, 177, 179}, new MultiEffect(new SetAttributeEffect("poison:immunity", 143), new RemoveStateEffect(EntityState.POISONED.ordinal())))), - ANTIPOISON_(new Potion(new int[] {5943, 5945, 5947, 5949}, new MultiEffect(new SetAttributeEffect("poison:immunity", 863), new RemoveStateEffect(EntityState.POISONED.ordinal())))), - ANTIPOISON__(new Potion(new int[] {5952, 5954, 5956, 5958}, new MultiEffect(new SetAttributeEffect("poison:immunity", 2000), new RemoveStateEffect(EntityState.POISONED.ordinal())))), - SUPER_ANTIP(new Potion(new int[] {2448, 181, 183, 185}, new MultiEffect(new SetAttributeEffect("poison:immunity", 1000), new RemoveStateEffect(EntityState.POISONED.ordinal())))), - RELICYM(new Potion(new int[] {4842, 4844, 4846, 4848}, new MultiEffect(new SetAttributeEffect("disease:immunity", 300), new RemoveStateEffect("disease")))), - AGILITY(new Potion(new int[] {3032, 3034, 3036, 3038}, new SkillEffect(Skills.AGILITY, 3, 0))), - HUNTER(new Potion(new int[] {9998, 10000, 10002, 10004}, new SkillEffect(Skills.HUNTER, 3, 0))), - RESTORE(new Potion(new int[] {2430, 127, 129, 131}, new RestoreEffect(10, 0.3))), - SARA_BREW(new Potion(new int[] {6685, 6687, 6689, 6691}, new MultiEffect(new PercentHeal(.15), new SkillEffect(Skills.ATTACK, 0, -0.10), new SkillEffect(Skills.STRENGTH, 0, -0.10), new SkillEffect(Skills.MAGIC, 0, -0.10), new SkillEffect(Skills.RANGE, 0, -0.10), new SkillEffect(Skills.DEFENCE, 2, 0.2)))), - SUMMONING(new Potion(new int[] {12140, 12142, 12144, 12146}, new SkillEffect(Skills.SUMMONING, 7, 0.25))), - COMBAT(new Potion(new int[] {9739, 9741, 9743, 9745}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, .1), new SkillEffect(Skills.ATTACK, 3, .1)))), - ENERGY(new Potion(new int[] {3008, 3010, 3012, 3014}, new MultiEffect(new EnergyEffect(10), new HealingEffect(3)))), - FISHING(new Potion(new int[] {2438, 151, 153, 155}, new SkillEffect(Skills.FISHING, 3, 0))), - PRAYER(new Potion(new int[] {2434, 139, 141, 143}, new PrayerEffect(7, 0.25))), - SUPER_RESTO(new Potion(new int[] {3024, 3026, 3028, 3030}, new MultiEffect(new RestoreEffect(8, 0.25), new PrayerEffect(8, 0.25)))), - ZAMMY_BREW(new Potion(new int[] {2450, 189, 191, 193}, new MultiEffect(new DamageEffect(0.1, true), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1), new RandomPrayerEffect(0, 10)))), - ANTIFIRE(new Potion(new int[] {2452, 2454, 2456, 2458}, new SetAttributeEffect("fire:immune", 600, true))), - GUTH_REST(new Potion(new int[] {4417, 4419, 4421, 4423}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new EnergyEffect(5), new HealingEffect(5)))), - MAGIC_ESS(new Potion(new int[] {11491, 11489}, new SkillEffect(Skills.MAGIC,3,0))), - SANFEW(new Potion(new int[] {10925, 10927, 10929, 10931}, new MultiEffect(new RestoreEffect(8,0.25), new PrayerEffect(8,0.25), new RemoveStateEffect(EntityState.POISONED.ordinal()), new RemoveStateEffect("disease")))), - SUPER_ENERGY(new Potion(new int[] {3016, 3018, 3020, 3022}, new EnergyEffect(20))), - - /** Barbarian Mixes */ - PRAYERMIX(new BarbarianMix(new int[] {11467, 11465}, new MultiEffect(new PrayerEffect(7, 0.25), new HealingEffect(6)))), - ZAMMY_MIX(new BarbarianMix(new int[] {11523, 11521}, new MultiEffect(new SkillEffect(Skills.HITPOINTS, 0, -0.10), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1), new RandomPrayerEffect(0, 10)))), - ATT_MIX(new BarbarianMix(new int[] {11431, 11429}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new HealingEffect(3)))), - ANTIP_MIX(new BarbarianMix(new int[] {11435, 11433}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new SetAttributeEffect("poison:immunity", 143), new HealingEffect(3)))), - RELIC_MIX(new BarbarianMix(new int[] {11439, 11437}, new MultiEffect(new RemoveStateEffect("disease"), new SetAttributeEffect("disease:immunity", 300), new HealingEffect(3)))), - STR_MIX(new BarbarianMix(new int[] {11443, 11441}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(3)))), - RESTO_MIX(new BarbarianMix(new int[] {11449, 11451}, new MultiEffect(new RestoreEffect(10, 0.3), new HealingEffect(3)))), - ENERGY_MIX(new BarbarianMix(new int[] {11453, 11455}, new MultiEffect(new EnergyEffect(10), new HealingEffect(6)))), - DEF_MIX(new BarbarianMix(new int[] {11457, 11459}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 3, 0.1), new HealingEffect(6)))), - AGIL_MIX(new BarbarianMix(new int[] {11461, 11463}, new MultiEffect(new SkillEffect(Skills.AGILITY, 3, 0), new HealingEffect(6)))), - COMBAT_MIX(new BarbarianMix(new int[] {11445, 11447}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(6)))), - SUPER_ATT_MIX(new BarbarianMix(new int[] {11469, 11471}, new MultiEffect(new SkillEffect(Skills.ATTACK, 5, 0.15), new HealingEffect(6)))), - FISH_MIX(new BarbarianMix(new int[] {11477, 11479}, new MultiEffect(new SkillEffect(Skills.FISHING, 3, 0), new HealingEffect(6)))), - SUPER_ENERGY_MIX(new BarbarianMix(new int[] {11481, 11483}, new MultiEffect(new EnergyEffect(20), new HealingEffect(6)))), - HUNTING_MIX(new BarbarianMix(new int[] {11517, 11519}, new MultiEffect(new SkillEffect(Skills.HUNTER, 3, 0), new HealingEffect(6)))), - SUPER_STR_MIX(new BarbarianMix(new int[] {11485, 11487}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 5, 0.15), new HealingEffect(6)))); - - public static HashMap consumables = new HashMap<>(); - - private final Consumable consumable; - - Consumables(Consumable consumable) { - this.consumable = consumable; - } - - public Consumable getConsumable() { - return consumable; - } - - public static Consumable getConsumableById(final int itemId) { - return consumables.get(itemId); - } - - public static void add(final Consumable consumable) { - for (int id : consumable.getIds()) { - consumables.putIfAbsent(id, consumable); - } - } - - /* - Static modifier used to populate search engine lists. - */ - static { - for (Consumables consumable : Consumables.values()) { - add(consumable.consumable); - } - } +package core.game.content.consumable; + +import org.rs09.consts.Items; +import core.game.node.entity.player.link.diary.DiaryType; +import core.game.node.entity.state.EntityState; +import core.game.world.update.flag.context.Animation; +import core.game.content.consumable.effects.*; +import core.game.node.entity.skill.Skills; + +import java.util.HashMap; + +/** + * Represents a repository of active consumables in the framework. + */ +public enum Consumables { + + /** Meats */ + COOKED_MEAT(new Food(new int[] {2142}, new HealingEffect(3))), + SHRIMPS(new Food(new int[] {315}, new HealingEffect(3))), + COOKED_CHICKEN(new Food(new int[] {2140}, new HealingEffect(3))), + COOKED_RABBIT(new Food(new int[] {3228}, new HealingEffect(5))), + ANCHOVIES(new Food(new int[] {319}, new HealingEffect(1))), + SARDINE(new Food(new int[] {325}, new HealingEffect(4))), + POISON_KARAMBWAN(new Food(new int[] {3146}, new PoisonKarambwanEffect())), + UGTHANKI_MEAT(new Food(new int[] {1861}, new HealingEffect(3))), + HERRING(new Food(new int[] {347}, new HealingEffect(5))), + MACKEREL(new Food(new int[] {355}, new HealingEffect(6))), + ROAST_BIRD_MEAT(new Food(new int[] {9980}, new HealingEffect(6))), + THIN_SNAIL(new Food(new int[] {3369}, new HealingEffect(5))), + TROUT(new Food(new int[] {333}, new HealingEffect(7))), + SPIDER_ON_STICK(new Food(new int[] {6297, 6305}, new HealingEffect(7))), + SPIDER_ON_SHAFT(new Food(new int[] {6299}, new HealingEffect(7))), + ROAST_RABBIT(new Food(new int[] {7223}, new HealingEffect(7))), + LEAN_SNAIL(new Food(new int[] {3371}, new HealingEffect(8))), + COD(new Food(new int[] {339}, new HealingEffect(7))), + PIKE(new Food(new int[] {351}, new HealingEffect(8))), + ROAST_BEAST_MEAT(new Food(new int[] {9988}, new HealingEffect(8))), + COOKED_CRAB_MEAT(new Food(new int[] {7521, 7523, 7524, 7525, 7526}, new HealingEffect(2))), + FAT_SNAIL(new Food(new int[] {3373}, new HealingEffect(9))), + SALMON(new Food(new int[] {329}, new HealingEffect(9))), + SLIMY_EEL(new Food(new int[] {3381}, new HealingEffect(6))), + TUNA(new Food(new int[] {361}, new HealingEffect(10))), + COOKED_KARAMBWAN(new Food(new int[] {3144}, new HealingEffect(18))), + COOKED_CHOMPY(new Food(new int[] {2878}, new HealingEffect(10))), + RAINBOW_FISH(new Food(new int[] {10136}, new HealingEffect(11))), + CAVE_EEL(new Food(new int[] {5003}, new HealingEffect(7))), + LOBSTER(new Food(new int[] {379}, new HealingEffect(12))), + COOKED_JUBBLY(new Food(new int[] {7568}, new HealingEffect(15))), + BASS(new Food(new int[] {365}, new HealingEffect(13))), + SWORDFISH(new Food(new int[] {373}, new HealingEffect(14))), + LAVA_EEL(new Food(new int[] {2149}, new HealingEffect(14))), + MONKFISH(new Food(new int[] {7946}, new HealingEffect(16))), + SHARK(new Food(new int[] {385}, new HealingEffect(20))), + SEA_TURTLE(new Food(new int[] {397}, new HealingEffect(21))), + MANTA_RAY(new Food(new int[] {391}, new HealingEffect(22))), + KARAMBWANJI(new Food(new int[] {3151}, new HealingEffect(3))), + STUFFED_SNAKE(new Food(new int[] {7579}, new HealingEffect(20), "You eat the stuffed snake-it's quite a meal! It tastes like chicken.")), + + /** Breads */ + BREAD(new Food(new int[] {2309}, new HealingEffect(5))), + BAGUETTE(new Food(new int[] {6961}, new HealingEffect(6))), + + /** Sandwiches */ + TRIANGLE_SANDWICH(new Food(new int[] {6962}, new HealingEffect(6))), + SQUARE_SANDWICH(new Food(new int[] {6965}, new HealingEffect(6))), + SEAWEED_SANDWICH(new FakeConsumable(3168, new String[] {"You really, really do not want to eat that."})), + + /** Kebabs */ + UGTHANKI_KEBAB(new Food(new int[] {1883}, new UgthankiKebabEffect())), + UGTHANKI_KEBAB_SMELLING(new Food(new int[] {1885}, new SmellingUgthankiKebabEffect())), + KEBAB(new Food(new int[] {1971}, new KebabEffect())), + SUPER_KEBAB(new Food(new int[] {4608}, new SuperKebabEffect())), + + /** Pies */ + REDBERRY_PIE(new HalfableFood(new int[] {2325, 2333, 2313}, new HealingEffect(5))), + MEAT_PIE(new HalfableFood(new int[] {2327, 2331, 2313}, new HealingEffect(6))), + APPLE_PIE(new HalfableFood(new int[] {2323, 2335, 2313}, new HealingEffect(7))), + GARDEN_PIE(new HalfableFood(new int[] {7178, 7180, 2313}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.FARMING, 3, 0)))), + FISH_PIE(new HalfableFood(new int[] {7188, 7190, 2313}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.FISHING, 3, 0)))), + ADMIRAL_PIE(new HalfableFood(new int[] {7198, 7200, 2313}, new MultiEffect(new HealingEffect(8), new SkillEffect(Skills.FISHING, 5, 0)))), + WILD_PIE(new HalfableFood(new int[] {7208, 7210, 2313}, new MultiEffect(new SkillEffect(Skills.SLAYER, 5, 0), new SkillEffect(Skills.RANGE, 4, 0), new HealingEffect(11)))), + SUMMER_PIE(new HalfableFood(new int[] {7218, 7220, 2313}, new MultiEffect(new HealingEffect(11), new SkillEffect(Skills.AGILITY, 5, 0), new EnergyEffect(10)))), + + /** Stews */ + STEW(new Food(new int[] {2003, 1923}, new HealingEffect(11))), + SPICY_STEW(new Food(new int[] {7479, 1923}, new HealingEffect(11))), + CURRY(new Food(new int[] {2011, 1923}, new HealingEffect(19))), + BANANA_STEW(new Food(new int[] {4016}, new HealingEffect(11))), + + /** Pizzas */ + PLAIN_PIZZA(new HalfableFood(new int[] {2289, 2291}, new HealingEffect(7))), + MEAT_PIZZA(new HalfableFood(new int[] {2293, 2295}, new HealingEffect(8))), + ANCHOVY_PIZZA(new HalfableFood(new int[] {2297, 2299}, new HealingEffect(9))), + PINEAPPLE_PIZZA(new HalfableFood(new int[] {2301, 2303}, new HealingEffect(11))), + + /** Cakes */ + CAKE(new Cake(new int[] {1891, 1893, 1895}, new HealingEffect(4), "You eat part of the cake.", "You eat some more cake.", "You eat the slice of cake.")), + CHOCOLATE_CAKE(new Cake(new int[] {1897, 1899, 1901}, new HealingEffect(5), "You eat part of the chocolate cake.", "You eat some more of the chocolate cake.", "You eat the slice of cake.")), + ROCK_CAKE(new Food(new int[] {2379}, new RockCakeEffect(), "The rock cake resists all attempts to eat it.")), + DWARVEN_ROCK_CAKE(new Food(new int[] {7510, 7510}, new DwarvenRockCakeEffect(), "Ow! You nearly broke a tooth!", "The rock cake resists all attempts to eat it.")), + HOT_DWARVEN_ROCK_CAKE(new Food(new int[] {7509, 7509}, new DwarvenRockCakeEffect(), "Ow! You nearly broke a tooth!", "The rock cake resists all attempts to eat it.")), + COOKED_FISHCAKE(new Food(new int[] {7530}, new HealingEffect(11))), + MINT_CAKE(new Food(new int[] {9475}, new EnergyEffect(50))), + + /** Vegetables */ + POTATO(new Food(new int[] {1942}, new HealingEffect(1))), + BAKED_POTATO(new Food(new int[] {6701}, new HealingEffect(2))), + SPICY_SAUCE(new Food(new int[] {7072, 1923}, new HealingEffect(2))), + CHILLI_CON_CARNE(new Food(new int[] {7062, 1923}, new HealingEffect(5))), + SCRAMBLED_EGG(new Food(new int[] {7078, 1923}, new HealingEffect(5))), + EGG_AND_TOMATO(new Food(new int[] {7064, 1923}, new HealingEffect(8))), + SWEET_CORN(new Food(new int[] {5988}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(10)))), + SWEETCORN_BOWL(new Food(new int[] {7088, 1923}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(10)))), + POTATO_WITH_BUTTER(new Food(new int[] {6703}, new HealingEffect(7))), + CHILLI_POTATO(new Food(new int[] {7054}, new HealingEffect(14))), + FRIED_ONIONS(new Food(new int[] {7084, 1923}, new HealingEffect(5))), + FRIED_MUSHROOMS(new Food(new int[] {7082, 1923}, new HealingEffect(5))), + POTATO_WITH_CHEESE(new Food(new int[] {6705}, new HealingEffect(16))), + EGG_POTATO(new Food(new int[] {7056}, new HealingEffect(11))), + MUSHROOMS_AND_ONIONS(new Food(new int[] {7066, 1923}, new HealingEffect(11))), + MUSHROOM_POTATO(new Food(new int[] {7058}, new HealingEffect(20))), + TUNA_AND_CORN(new Food(new int[] {7068, 1923}, new HealingEffect(13))), + TUNA_POTATO(new Food(new int[] {7060}, new HealingEffect(22))), + ONION(new Food(new int[] {1957}, new HealingEffect(2), "It's always sad to see a grown man/woman cry.")), + CABBAGE(new Food(new int[] {1965}, new HealingEffect(2), "You eat the cabbage. Yuck!")), + DRAYNOR_CABBAGE(new Food(new int[] {1967}, new DraynorCabbageEffect(), "You eat the cabbage.", "It seems to taste nicer than normal.")), + EVIL_TURNIP(new Food(new int[] {12134, 12136, 12138}, new HealingEffect(6))), + SPINACH_ROLL(new Food(new int[] {1969}, new HealingEffect(2))), + + /** Dairies */ + POT_OF_CREAM(new Food(new int[] {2130}, new HealingEffect(1))), + CHEESE(new Food(new int[] {1985}, new HealingEffect(2))), + CHOCOLATEY_MILK(new Drink(new int[] {1977, 1925}, new HealingEffect(4))), + + /** Fruits */ + BANANA(new Food(new int[] {1963}, new HealingEffect(2))), + SLICED_BANANA(new Food(new int[] {3162}, new HealingEffect(2))), + RED_BANANA(new Food(new int[] {7572}, new HealingEffect(5), "You eat the red banana. It's tastier than your average banana.")), + SLICED_RED_BANANA(new Food(new int[] {7574}, new HealingEffect(5), "You eat the sliced red banana. Yum.")), + ORANGE(new Food(new int[] {2108}, new HealingEffect(2))), + ORANGE_CHUNKS(new Food(new int[] {2110}, new HealingEffect(2))), + ORANGE_SLICES(new Food(new int[] {2112}, new HealingEffect(2))), + PAPAYA_FRUIT(new Food(new int[] {5972}, new HealingEffect(2))), + TENTI_PINEAPPLE(new FakeConsumable(1851, new String[] {"Try using a knife to slice it into pieces."})), + PINEAPPLE(new FakeConsumable(2114, new String[] {"Try using a knife to slice it into pieces."})), + PINEAPPLE_CHUNKS(new Food(new int[] {2116}, new HealingEffect(2))), + PINEAPPLE_RING(new Food(new int[] {2118}, new HealingEffect(2))), + DWELLBERRIES(new Food(new int[] {2126}, new HealingEffect(2))), + JANGERBERRIES(new Food(new int[] {247}, new MultiEffect(new SkillEffect(Skills.ATTACK, 2, 0), new SkillEffect(Skills.STRENGTH, 1, 0), new PrayerEffect(1, 0), new SkillEffect(Skills.DEFENCE, -1, 0)))), + STRAWBERRY(new Food(new int[] {5504}, new MultiEffect(new HealingEffect(1), new PercentageHealthEffect(6)))), + TOMATO(new Food(new int[] {1982}, new HealingEffect(2))), + WATERMELON(new FakeConsumable(5982, new String[] {"Try using a knife to slice it into pieces."})), + WATERMELON_SLICE(new Food(new int[] {5984}, new PercentageHealthEffect(5))), + LEMON(new Food(new int[] {2102}, new HealingEffect(2))), + LEMON_CHUNKS(new Food(new int[] {2104}, new HealingEffect(2))), + LEMON_SLICES(new Food(new int[] {2106}, new HealingEffect(2))), + LIME(new Food(new int[] {2120}, new HealingEffect(2))), + LIME_CHUNKS(new Food(new int[] {2122}, new HealingEffect(2))), + LIME_SLICES(new Food(new int[] {2124}, new HealingEffect(2))), + PEACH(new Food(new int[] {6883}, new HealingEffect(8))), + WHITE_TREE_FRUIT(new Food(new int[] {6469}, new MultiEffect(new RandomEnergyEffect(5, 10), new HealingEffect(3)))), + STRANGE_FRUIT(new Food(new int[] {464}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new EnergyEffect(30)))), + + /** Gnome Cooking */ + TOAD_CRUNCHIES(new Food(new int[] {2217}, new HealingEffect(12))), + PREMADE_TD_CRUNCH(new Food(new int[] {2243}, new HealingEffect(12))), + SPICY_CRUNCHIES(new Food(new int[] {2213}, new HealingEffect(7))), + PREMADE_SY_CRUNCH(new Food(new int[] {2241}, new HealingEffect(7))), + WORM_CRUNCHIES(new Food(new int[] {2205}, new HealingEffect(8))), + PREMADE_WM_CRUNC(new Food(new int[] {2237}, new HealingEffect(8))), + CHOCCHIP_CRUNCHIES(new Food(new int[] {2209}, new HealingEffect(7))), + PREMADE_CH_CRUNCH(new Food(new int[] {2239}, new HealingEffect(7))), + FRUIT_BATTA(new Food(new int[] {2277}, new HealingEffect(11))), + PREMADE_FRT_BATTA(new Food(new int[] {2225}, new HealingEffect(11))), + TOAD_BATTA(new Food(new int[] {2255}, new HealingEffect(11))), + PREMADE_TD_BATTA(new Food(new int[] {2221}, new HealingEffect(11))), + WORM_BATTA(new Food(new int[] {2253}, new HealingEffect(11))), + PREMADE_WM_BATTA(new Food(new int[] {2219}, new HealingEffect(11))), + VEGETABLE_BATTA(new Food(new int[] {2281}, new HealingEffect(11))), + PREMADE_VEG_BATTA(new Food(new int[] {2227}, new HealingEffect(11))), + CHEESE_AND_TOMATOES_BATTA(new Food(new int[] {2259}, new HealingEffect(11))), + PREMADE_CT_BATTA(new Food(new int[] {2223}, new HealingEffect(11))), + WORM_HOLE(new Food(new int[] {2191}, new HealingEffect(12))), + PREMADE_WORM_HOLE(new Food(new int[] {2233}, new HealingEffect(12))), + VEG_BALL(new Food(new int[] {2195}, new HealingEffect(12))), + PREMADE_VEG_BALL(new Food(new int[] {2235}, new HealingEffect(12))), + TANGLED_TOADS_LEGS(new Food(new int[] {2187}, new HealingEffect(15))), + PREMADE_TTL(new Food(new int[] {2231}, new HealingEffect(15))), + CHOCOLATE_BOMB(new Food(new int[] {2195}, new HealingEffect(15))), + PREMADE_CHOC_BOMB(new Food(new int[] {2229}, new HealingEffect(15))), + TOAD_LEGS(new Food(new int[] {2152}, new HealingEffect(3))), + KING_WORM(new Food(new int[] {2162}, new HealingEffect(2))), + + /** Ales */ + ASGOLDIAN_ALE(new FakeConsumable(7508, new String[] {"I don't think I'd like gold in beer thanks. Leave it for the dwarves."})), + ASGARNIAN_ALE(new Drink(new int[] {1905, 1919}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), "You drink the ale. You feel slightly reinvigorated...", "...and slightly dizzy too.")), + ASGARNIAN_ALE_KEG(new Drink(new int[] {5785, 5783, 5781, 5779, 5769}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289), "You drink the ale. You feel slightly reinvigorated...", "...and slightly dizzy too.")), + ASGARNIAN_ALE_M(new Drink(new int[] {5739, 1919}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))), + ASGARNIAN_ALE_M_KEG(new Drink(new int[] {5865, 5863, 5861, 5859, 5769}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)), new Animation(2289))), + AXEMANS_FOLLY(new Drink(new int[] {5751, 1919}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 1, 0), new HealingEffect(1), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), + AXEMANS_FOLLY_KEG(new Drink(new int[] {5825, 5823, 5821, 5819, 5769}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 1, 0), new HealingEffect(1), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.ATTACK, -3, 0)), new Animation(2289))), + AXEMANS_FOLLY_M(new Drink(new int[] {5753, 1919}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 2, 0), new HealingEffect(2), new SkillEffect(Skills.STRENGTH, -4, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + AXEMANS_FOLLY_M_KEG(new Drink(new int[] {5905, 5903, 5901, 5899, 5769}, new MultiEffect(new SkillEffect(Skills.WOODCUTTING, 2, 0), new HealingEffect(2), new SkillEffect(Skills.STRENGTH, -4, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289))), + BANDITS_BREW(new Drink(new int[] {4627, 1919}, new MultiEffect(new SkillEffect(Skills.THIEVING, 1, 0), new SkillEffect(Skills.ATTACK, 1, 0), new SkillEffect(Skills.STRENGTH, -1, 0), new SkillEffect(Skills.DEFENCE, -6, 0), new HealingEffect(1)), "You drink the beer. You feel slightly reinvigorated...", "...and slightly dizzy too.")), + BEER(new Drink(new int[] {1917, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 0, 0.04), new SkillEffect(Skills.ATTACK, 0, -0.07)), "You drink the beer. You feel slightly reinvigorated...", "...and slightly dizzy too.")), + BEER_TANKARD(new Drink(new int[] {3803, 3805}, new MultiEffect(new SkillEffect(Skills.ATTACK, -9, 0), new SkillEffect(Skills.STRENGTH, 4, 0)), "You quaff the beer. You feel slightly reinvigorated...", "...but very dizzy too.")), + KEG_OF_BEER(new Drink(new int[] {3801}, new KegOfBeerEffect(), new Animation(1330), "You chug the keg. You feel reinvigorated...", "...but extremely drunk too.")), + CHEFS_DELIGHT(new Drink(new int[] {5755, 1919}, new MultiEffect(new SkillEffect(Skills.COOKING, 1, 0.05), new HealingEffect(1), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), + CHEFS_DELIGHT_KEG(new Drink(new int[] {5833, 5831, 5829, 5827, 5769}, new MultiEffect(new SkillEffect(Skills.COOKING, 1, 0.05), new HealingEffect(1), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), + CHEFS_DELIGHT_M(new Drink(new int[] {5757, 1919}, new MultiEffect(new SkillEffect(Skills.COOKING, 2, 0.05), new HealingEffect(2), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0)))), + CHEFS_DELIGHT_M_KEG(new Drink(new int[] {5913, 5911, 5909, 5907, 5769}, new MultiEffect(new SkillEffect(Skills.COOKING, 2, 0.05), new HealingEffect(2), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0)), new Animation(2289))), + CIDER(new Drink(new int[] {5763, 1919}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 1, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0))))), + CIDER_KEG(new Drink(new int[] {5849, 5847, 5845, 5843, 5769}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 1, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0))), new Animation(2289))), + MATURE_CIDER(new Drink(new int[] {5765, 1919}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 2, 0), new SkillEffect(Skills.ATTACK, -5, 0), new SkillEffect(Skills.STRENGTH, -5, 0))))), + CIDER_M_KEG(new Drink(new int[] {5929, 5927, 5925, 5923, 5769}, new MultiEffect(new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.FARMING, 2, 0), new SkillEffect(Skills.ATTACK, -5, 0), new SkillEffect(Skills.STRENGTH, -5, 0))), new Animation(2289))), + DRAGON_BITTER(new Drink(new int[] {1911, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + DRAGON_BITTER_KEG(new Drink(new int[] {5809, 5807, 5805, 5803, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.STRENGTH, 2, 0), new SkillEffect(Skills.ATTACK, -4, 0)), new Animation(2289))), + DRAGON_BITTER_M(new Drink(new int[] {5745, 1919}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))), + DRAGON_BITTER_M_KEG(new Drink(new int[] {5889, 5887, 5885, 5883, 5769}, new MultiEffect(new HealingEffect(2), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)), new Animation(2289))), + DWARVEN_STOUT(new Drink(new int[] {1913, 1919}, new MultiEffect(new SkillEffect(Skills.MINING, 1, 0), new SkillEffect(Skills.SMITHING, 1 ,0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0), new SkillEffect(Skills.DEFENCE, -2, 0), new HealingEffect(1)), "You drink the Dwarven Stout. It tastes foul.", "It tastes pretty strong too.")), + DWARVEN_STOUT_KEG(new Drink(new int[] {5777, 5775, 5773, 5771, 5769}, new MultiEffect(new SkillEffect(Skills.MINING, 1, 0), new SkillEffect(Skills.SMITHING, 1 ,0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0), new SkillEffect(Skills.DEFENCE, -2, 0), new HealingEffect(1)), new Animation(2289), "You drink the Dwarven Stout. It tastes foul.", "It tastes pretty strong too.")), + DWARVEN_STOUT_M(new Drink(new int[] {5747, 1919}, new MultiEffect(new SkillEffect(Skills.MINING, 2, 0), new SkillEffect(Skills.SMITHING, 2 ,0), new SkillEffect(Skills.ATTACK, -7, 0), new SkillEffect(Skills.STRENGTH, -7, 0), new SkillEffect(Skills.DEFENCE, -7, 0), new HealingEffect(1)))), + DWARVEN_STOUT_M_KEG(new Drink(new int[] {5857, 5855, 5853, 5851, 5769}, new MultiEffect(new SkillEffect(Skills.MINING, 2, 0), new SkillEffect(Skills.SMITHING, 2 ,0), new SkillEffect(Skills.ATTACK, -7, 0), new SkillEffect(Skills.STRENGTH, -7, 0), new SkillEffect(Skills.DEFENCE, -7, 0), new HealingEffect(1)), new Animation(2289))), + GREENMANS_ALE(new Drink(new int[] {1909, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 1, 0), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.DEFENCE, -3, 0)))), + GREENMANS_ALE_KEG(new Drink(new int[] {5793, 5791, 5789, 5787, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 1, 0), new SkillEffect(Skills.ATTACK, -3, 0), new SkillEffect(Skills.STRENGTH, -3, 0), new SkillEffect(Skills.DEFENCE, -3, 0)), new Animation(2289))), + GREENMANS_ALE_M(new Drink(new int[] {5743, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), + GREENMANS_ALE_M_KEG(new Drink(new int[] {5873, 5871, 5869, 5867, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.HERBLORE, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), + GROG(new Drink(new int[] {1915, 1919}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -6, 0)))), + MOONLIGHT_MEAD(new Drink(new int[] {2955, 1919}, new HealingEffect(4), "It tastes like something just died in your mouth.")), + MOONLIGHT_MEAD_KEG(new Drink(new int[] {5817, 5815, 5813, 5811, 5769}, new HealingEffect(4), new Animation(2289), "It tastes like something just died in your mouth.")), + MOONLIGHT_MEAD_M(new Drink(new int[] {5749, 1919}, new HealingEffect(6))), + MOONLIGHT_MEAD_M_KEG(new Drink(new int[] {5897, 5895, 5893, 5891, 5769}, new HealingEffect(6), new Animation(2289))), + SLAYERS_RESPITE(new Drink(new int[] {5759, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), + SLAYERS_RESPITE_KEG(new Drink(new int[] {5841, 5839, 5837, 5835, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 2, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), + SLAYERS_RESPITE_M(new Drink(new int[] {5761, 1919}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 4, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)))), + SLAYERS_RESPITE_M_KEG(new Drink(new int[] {5841, 5839, 5837, 5835, 5769}, new MultiEffect(new HealingEffect(1), new SkillEffect(Skills.SLAYER, 4, 0), new SkillEffect(Skills.ATTACK, -2, 0), new SkillEffect(Skills.STRENGTH, -2, 0)), new Animation(2289))), + WIZARDS_MIND_BOMB(new Drink(new int[] {1907, 1919}, new WizardsMindBombEffect(), "You drink the Wizard's Mind Bomb.", "You feel very strange.")), + MATURE_WMB(new Drink(new int[] {5741, 1919}, new MatureWmbEffect())), + + /** Cocktails */ + FRUIT_BLAST(new Drink(new int[] {2084, 2026}, new HealingEffect(9))), + PREMADE_FR_BLAST(new Food(new int[] {2034, 2026}, new HealingEffect(9))), + PINEAPPLE_PUNCH(new Drink(new int[] {2048, 2026}, new HealingEffect(9), "You drink the cocktail. It tastes great.")), + PREMADE_P_PUNCH(new Drink(new int[] {2036, 2026}, new HealingEffect(9), "You drink the cocktail. It tastes great.")), + WIZARD_BLIZZARD(new Drink(new int[] {2054, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + PREMADE_WIZ_BLZD(new Drink(new int[] {2040, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + SHORT_GREEN_GUY(new Drink(new int[] {2080, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 4, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), + PREMADE_SGG(new Drink(new int[] {2038, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 4, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), + DRUNK_DRAGON(new Drink(new int[] {2092, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + PREMADE_DR_DRAGON(new Drink(new int[] {2032, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + CHOC_SATURDAY(new Drink(new int[] {2074, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + PREMADE_CHOC_SDY(new Drink(new int[] {2030, 2026}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 7, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + BLURBERRY_SPECIAL(new Drink(new int[] {2064, 2026}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + PREMADE_BLURB_SP(new Drink(new int[] {2028, 2026}, new MultiEffect(new HealingEffect(6), new SkillEffect(Skills.STRENGTH, 6, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + + /** Bottled Drinks */ + KARAMJAN_RUM(new Drink(new int[] {431}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 5, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + BRAINDEATH_RUM(new Drink(new int[] {7157}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 0, -0.1), new SkillEffect(Skills.ATTACK, 0, -0.05), new SkillEffect(Skills.PRAYER, 0, -0.05), new SkillEffect(Skills.RANGE, 0, -0.05), new SkillEffect(Skills.MAGIC, 0, -0.05), new SkillEffect(Skills.HERBLORE, 0, -0.05), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.MINING, 1, 0)), "With a sense of impending doom you drink the 'rum'. You try very hard not to die.")), + RUM_TROUBLE_BREWING_RED(new Drink(new int[] {8940, 8940}, new TroubleBrewingRumEffect("Oh gods! It tastes like burning!"), new Animation(9605))), + RUM_TROUBLE_BREWING_BLUE(new Drink(new int[] {8941, 8941}, new TroubleBrewingRumEffect("My Liver! My Liver is melting!"), new Animation(9604))), + VODKA(new Drink(new int[] {2015}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -3, 0)))), + GIN(new Drink(new int[] {2019}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 1, 0), new SkillEffect(Skills.ATTACK, 4, 0), new RandomHealthEffect(3, 4)))), + BRANDY(new Drink(new int[] {2021}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.ATTACK, 4, 0)))), + WHISKY(new Drink(new int[] {2017}, new MultiEffect(new HealingEffect(5), new SkillEffect(Skills.STRENGTH, 3, 0), new SkillEffect(Skills.ATTACK, -4, 0)))), + BOTTLE_OF_WINE(new Drink(new int[] {2015, 7921}, new MultiEffect(new HealingEffect(14), new SkillEffect(Skills.ATTACK, -3, 0)))), + + /** Wine */ + JUG_OF_WINE(new Drink(new int[] {1993, 1935}, new MultiEffect(new HealingEffect(11), new SkillEffect(Skills.ATTACK, -2, 0)))), + HALF_FULL_WINE_JUG(new Drink(new int[] {1989, 1935}, new HealingEffect(7))), + + /** Tea */ + CUP_OF_TEA(new Drink(new int[] {712, 1980}, new MultiEffect(new HealingEffect(3), new SkillEffect(Skills.ATTACK, 3, 0)), "Aaah, nothing like a nice cuppa tea!")), + CUP_OF_TEA_NETTLE(new Drink(new int[] {4242, 1980}, new EnergyEffect(10))), + CUP_OF_TEA_MILKY_NETTLE(new Drink(new int[] {4243, 1980}, new EnergyEffect(10))), + NETTLE_TEA(new Drink(new int[] {4239, 1980}, new NettleTeaEffect())), + NETTLE_TEA_MILKY(new Drink(new int[] {4240, 1980}, new NettleTeaEffect())), + CUP_OF_TEA_CLAY(new Drink(new int[] {7730, 7728}, new SkillEffect(Skills.CONSTRUCTION, 1, 0), "You feel refreshed and ready for more building.")), + CUP_OF_TEA_CLAY_MILKY(new Drink(new int[] {7731, 7728}, new SkillEffect(Skills.CONSTRUCTION, 1, 0))), + CUP_OF_TEA_WHITE(new Drink(new int[] {7733, 7732}, new SkillEffect(Skills.CONSTRUCTION, 2, 0), "You feel refreshed and ready for more building.")), + CUP_OF_TEA_WHITE_MILKY(new Drink(new int[] {7734, 7732}, new SkillEffect(Skills.CONSTRUCTION, 2, 0))), + CUP_OF_TEA_GOLD(new Drink(new int[] {7736, 7735}, new SkillEffect(Skills.CONSTRUCTION, 3, 0), "You feel refreshed and ready for more building.")), + CUP_OF_TEA_GOLD_MILKY(new Drink(new int[] {7737, 7735}, new SkillEffect(Skills.CONSTRUCTION, 3, 0))), + + /** Miscellaneous */ + CHOCOLATE_BAR(new Food(new int[] {1973}, new HealingEffect(3))), + PURPLE_SWEETS(new Food(new int[] {4561}, new HealingEffect(0))), + PURPLE_SWEETS_STACKABLE(new Food(new int[] {10476, 10476}, new MultiEffect(new EnergyEffect(10), new RandomHealthEffect(1, 3)), "The sugary goodness heals some energy.", "The sugary goodness is yummy.")), + FIELD_RATION(new Food(new int[] {7934}, new HealingEffect(10))), + ROLL(new Food(new int[] {6963}, new HealingEffect(6))), + TCHIKI_MONKEY_NUTS(new Food(new int[] {7573}, new HealingEffect(5), "You eat the Tchiki monkey nuts. They taste nutty.")), + TCHIKI_MONKEY_PASTE(new Food(new int[] {7575}, new HealingEffect(5), "You eat the Tchiki monkey nut paste. It sticks to the roof of your mouth.")), + OOMLIE_WRAP(new Food(new int[] {Items.COOKED_OOMLIE_WRAP_2343}, new MultiEffect(new HealingEffect(14), new AchievementEffect(DiaryType.KARAMJA, 2, 2)))), + ROE(new Food(new int[]{11324}, new HealingEffect(3))), + EQUA_LEAVES(new Food(new int[]{2128}, new HealingEffect(1))), + CHOC_ICE(new Food(new int[]{6794}, new HealingEffect(6))), + EDIBLE_SEAWEED(new Food(new int[] {403}, new HealingEffect(4))), + + /** Special Events */ + PUMPKIN(new Food(new int[] {1959}, new HealingEffect(14))), + EASTER_EGG(new Food(new int[] {1961}, new HealingEffect(14))), + + /** Potions */ + STRENGTH(new Potion(new int[] {113, 115, 117, 119}, new SkillEffect(Skills.STRENGTH, 3, 0.1))), + ATTACK(new Potion(new int[] {2428, 121, 123, 125}, new SkillEffect(Skills.ATTACK, 3, 0.1))), + DEFENCE(new Potion(new int[] {2432, 133, 135, 137}, new SkillEffect(Skills.DEFENCE, 3, 0.1))), + RANGING(new Potion(new int[] {2444, 169, 171, 173}, new SkillEffect(Skills.RANGE, 3, 0.1))), + MAGIC(new Potion(new int[] {3040, 3042, 3044, 3046}, new SkillEffect(Skills.MAGIC, 3, 0.1))), + SUPER_STRENGTH(new Potion(new int[] {2440, 157, 159, 161}, new SkillEffect(Skills.STRENGTH, 3, 0.2))), + SUPER_ATTACK(new Potion(new int[] {2436, 145, 147, 149}, new SkillEffect(Skills.ATTACK, 3, 0.2))), + SUPER_DEFENCE(new Potion(new int[] {2442, 163, 165, 167}, new SkillEffect(Skills.DEFENCE, 3, 0.2))), + ANTIPOISON(new Potion(new int[] {2446, 175, 177, 179}, new MultiEffect(new SetAttributeEffect("poison:immunity", 143), new RemoveStateEffect(EntityState.POISONED.ordinal())))), + ANTIPOISON_(new Potion(new int[] {5943, 5945, 5947, 5949}, new MultiEffect(new SetAttributeEffect("poison:immunity", 863), new RemoveStateEffect(EntityState.POISONED.ordinal())))), + ANTIPOISON__(new Potion(new int[] {5952, 5954, 5956, 5958}, new MultiEffect(new SetAttributeEffect("poison:immunity", 2000), new RemoveStateEffect(EntityState.POISONED.ordinal())))), + SUPER_ANTIP(new Potion(new int[] {2448, 181, 183, 185}, new MultiEffect(new SetAttributeEffect("poison:immunity", 1000), new RemoveStateEffect(EntityState.POISONED.ordinal())))), + RELICYM(new Potion(new int[] {4842, 4844, 4846, 4848}, new MultiEffect(new SetAttributeEffect("disease:immunity", 300), new RemoveStateEffect("disease")))), + AGILITY(new Potion(new int[] {3032, 3034, 3036, 3038}, new SkillEffect(Skills.AGILITY, 3, 0))), + HUNTER(new Potion(new int[] {9998, 10000, 10002, 10004}, new SkillEffect(Skills.HUNTER, 3, 0))), + RESTORE(new Potion(new int[] {2430, 127, 129, 131}, new RestoreEffect(10, 0.3))), + SARA_BREW(new Potion(new int[] {6685, 6687, 6689, 6691}, new MultiEffect(new PercentHeal(.15), new SkillEffect(Skills.ATTACK, 0, -0.10), new SkillEffect(Skills.STRENGTH, 0, -0.10), new SkillEffect(Skills.MAGIC, 0, -0.10), new SkillEffect(Skills.RANGE, 0, -0.10), new SkillEffect(Skills.DEFENCE, 2, 0.2)))), + SUMMONING(new Potion(new int[] {12140, 12142, 12144, 12146}, new SkillEffect(Skills.SUMMONING, 7, 0.25))), + COMBAT(new Potion(new int[] {9739, 9741, 9743, 9745}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, .1), new SkillEffect(Skills.ATTACK, 3, .1)))), + ENERGY(new Potion(new int[] {3008, 3010, 3012, 3014}, new MultiEffect(new EnergyEffect(10), new HealingEffect(3)))), + FISHING(new Potion(new int[] {2438, 151, 153, 155}, new SkillEffect(Skills.FISHING, 3, 0))), + PRAYER(new Potion(new int[] {2434, 139, 141, 143}, new PrayerEffect(7, 0.25))), + SUPER_RESTO(new Potion(new int[] {3024, 3026, 3028, 3030}, new MultiEffect(new RestoreEffect(8, 0.25), new PrayerEffect(8, 0.25)))), + ZAMMY_BREW(new Potion(new int[] {2450, 189, 191, 193}, new MultiEffect(new DamageEffect(0.1, true), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1), new RandomPrayerEffect(0, 10)))), + ANTIFIRE(new Potion(new int[] {2452, 2454, 2456, 2458}, new SetAttributeEffect("fire:immune", 600, true))), + GUTH_REST(new Potion(new int[] {4417, 4419, 4421, 4423}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new EnergyEffect(5), new HealingEffect(5)))), + MAGIC_ESS(new Potion(new int[] {11491, 11489}, new SkillEffect(Skills.MAGIC,3,0))), + SANFEW(new Potion(new int[] {10925, 10927, 10929, 10931}, new MultiEffect(new RestoreEffect(8,0.25), new PrayerEffect(8,0.25), new RemoveStateEffect(EntityState.POISONED.ordinal()), new RemoveStateEffect("disease")))), + SUPER_ENERGY(new Potion(new int[] {3016, 3018, 3020, 3022}, new EnergyEffect(20))), + + /** Barbarian Mixes */ + PRAYERMIX(new BarbarianMix(new int[] {11467, 11465}, new MultiEffect(new PrayerEffect(7, 0.25), new HealingEffect(6)))), + ZAMMY_MIX(new BarbarianMix(new int[] {11523, 11521}, new MultiEffect(new SkillEffect(Skills.HITPOINTS, 0, -0.10), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1), new RandomPrayerEffect(0, 10)))), + ATT_MIX(new BarbarianMix(new int[] {11431, 11429}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new HealingEffect(3)))), + ANTIP_MIX(new BarbarianMix(new int[] {11435, 11433}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new SetAttributeEffect("poison:immunity", 143), new HealingEffect(3)))), + RELIC_MIX(new BarbarianMix(new int[] {11439, 11437}, new MultiEffect(new RemoveStateEffect("disease"), new SetAttributeEffect("disease:immunity", 300), new HealingEffect(3)))), + STR_MIX(new BarbarianMix(new int[] {11443, 11441}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(3)))), + RESTO_MIX(new BarbarianMix(new int[] {11449, 11451}, new MultiEffect(new RestoreEffect(10, 0.3), new HealingEffect(3)))), + ENERGY_MIX(new BarbarianMix(new int[] {11453, 11455}, new MultiEffect(new EnergyEffect(10), new HealingEffect(6)))), + DEF_MIX(new BarbarianMix(new int[] {11457, 11459}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 3, 0.1), new HealingEffect(6)))), + AGIL_MIX(new BarbarianMix(new int[] {11461, 11463}, new MultiEffect(new SkillEffect(Skills.AGILITY, 3, 0), new HealingEffect(6)))), + COMBAT_MIX(new BarbarianMix(new int[] {11445, 11447}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(6)))), + SUPER_ATT_MIX(new BarbarianMix(new int[] {11469, 11471}, new MultiEffect(new SkillEffect(Skills.ATTACK, 5, 0.15), new HealingEffect(6)))), + FISH_MIX(new BarbarianMix(new int[] {11477, 11479}, new MultiEffect(new SkillEffect(Skills.FISHING, 3, 0), new HealingEffect(6)))), + SUPER_ENERGY_MIX(new BarbarianMix(new int[] {11481, 11483}, new MultiEffect(new EnergyEffect(20), new HealingEffect(6)))), + HUNTING_MIX(new BarbarianMix(new int[] {11517, 11519}, new MultiEffect(new SkillEffect(Skills.HUNTER, 3, 0), new HealingEffect(6)))), + SUPER_STR_MIX(new BarbarianMix(new int[] {11485, 11487}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 5, 0.15), new HealingEffect(6)))); + + public static HashMap consumables = new HashMap<>(); + + private final Consumable consumable; + + Consumables(Consumable consumable) { + this.consumable = consumable; + } + + public Consumable getConsumable() { + return consumable; + } + + public static Consumable getConsumableById(final int itemId) { + return consumables.get(itemId); + } + + public static void add(final Consumable consumable) { + for (int id : consumable.getIds()) { + consumables.putIfAbsent(id, consumable); + } + } + + /* + Static modifier used to populate search engine lists. + */ + static { + for (Consumables consumable : Consumables.values()) { + add(consumable.consumable); + } + } } \ No newline at end of file diff --git a/Server/src/main/java/core/game/node/entity/skill/cooking/StandardCookingPulse.java b/Server/src/main/java/core/game/node/entity/skill/cooking/StandardCookingPulse.java index c258046ae..d07497a1e 100644 --- a/Server/src/main/java/core/game/node/entity/skill/cooking/StandardCookingPulse.java +++ b/Server/src/main/java/core/game/node/entity/skill/cooking/StandardCookingPulse.java @@ -150,7 +150,7 @@ public class StandardCookingPulse extends Pulse { case Items.RAW_RABBIT_3226: // Iron spits case Items.IRON_SPIT_7225: if (RandomFunction.random(15) == 5) { - player.getPacketDispatch().sendMessage("Your iron spit seems to have broken in the proccess."); + player.getPacketDispatch().sendMessage("Your iron spit seems to have broken in the process."); } else { if (!player.getInventory().add(new Item(Items.IRON_SPIT_7225))) { GroundItemManager.create(new Item(Items.IRON_SPIT_7225), player.getLocation(), player);