Update workspace.xml

This commit is contained in:
RedSparr0w 2019-11-03 12:48:31 +13:00
parent 965e1b37ed
commit 1d50eb2bf8

145
.idea/workspace.xml generated
View file

@ -3,152 +3,11 @@
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<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/duel/DuelArea$2.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/duel/DuelArea$2.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/pestcontrol/PestControlActivityPlugin$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/pestcontrol/PestControlActivityPlugin$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/pestcontrol/PestControlActivityPlugin$2.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/pestcontrol/PestControlActivityPlugin$2.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/pestcontrol/reward/PCRewardInterface.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/activity/pestcontrol/reward/PCRewardInterface.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/AIPCommandPlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/AIPCommandPlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/BetaCommandPlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/BetaCommandPlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/DeveloperCommandPlugin$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/DeveloperCommandPlugin$1.class" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/DeveloperCommandPlugin$SpawnSearch.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/DeveloperCommandPlugin$SpawnSearch.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/DeveloperCommandPlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/DeveloperCommandPlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PerkCommandPlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PerkCommandPlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PlayerCommandPlugin$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PlayerCommandPlugin$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PlayerCommandPlugin$2.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PlayerCommandPlugin$2.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PlayerCommandPlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/command/PlayerCommandPlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$10.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$10.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$4.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$4.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$5.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$5.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$6.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$6.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$7.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$7.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$9.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$9.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$DarkPortalHandler$DarkPortalDialogue$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$DarkPortalHandler$DarkPortalDialogue$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$GrimReaperDialogue$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$GrimReaperDialogue$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$MuncherDialogue$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$MuncherDialogue$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$MuncherDialogue$2.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$MuncherDialogue$2.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$MuncherDialogue$3.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/holiday/halloween/DeathMansionEvent$MuncherDialogue$3.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/inter/ExperienceLampInterface$SkillInterface.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/inter/ExperienceLampInterface$SkillInterface.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/inter/ExperienceLampInterface.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/inter/ExperienceLampInterface.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/inter/OrbViewingInterface$2.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/inter/OrbViewingInterface$2.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/item/KeldagrimVotingBond$keldagrimVotingBondDialogue.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/item/KeldagrimVotingBond$keldagrimVotingBondDialogue.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/item/KeldagrimVotingBond.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/item/KeldagrimVotingBond.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/object/ThievingGuidePlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/object/ThievingGuidePlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/player/LoginValidationPlugin$1.class" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/player/LoginValidationPlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/interaction/player/LoginValidationPlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/eviltwin/EvilTwinRandomEvent$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/eviltwin/EvilTwinRandomEvent$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/eviltwin/EvilTwinRandomEvent$3.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/eviltwin/EvilTwinRandomEvent$3.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/eviltwin/EvilTwinRandomEvent$4.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/eviltwin/EvilTwinRandomEvent$4.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/lostandfound/LostFoundRandomEvent$1$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/random/lostandfound/LostFoundRandomEvent$1$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/tutorial/TutorialCompletionDialogue.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/tutorial/TutorialCompletionDialogue.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$CreditStore$1.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$CreditStore$1.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$CreditStore.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$CreditStore.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$RewardTraderDialogue.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$RewardTraderDialogue.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$TeleporterDialogue.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/GrandExchangeZone$TeleporterDialogue.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$MandrithDialoguePlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$MandrithDialoguePlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$PilesDialoguePlugin.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$PilesDialoguePlugin.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$PilesItemHandler.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$PilesItemHandler.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$RuniteGolemMinePulse.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$RuniteGolemMinePulse.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$RuniteGolemNPC.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/WildernessAreaZone$RuniteGolemNPC.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/neitiznot/YakArmourPlugin$YakArmourPulse.class" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/plugin/zone/neitiznot/YakArmourPlugin$YakArmourPulse.class" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/rebel.xml" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/rebel.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/replay_pid2760.log" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/replay_pid3824.log" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/runServer.sh" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/runServer.sh" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/server.properties" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/server.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/server.sql" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/server.sql" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/server1.properties" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/server1.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/server2.properties" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/server2.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/server3.properties" beforeDir="false" afterPath="$PROJECT_DIR$/CompiledServer/production/09Scape/server3.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/CompiledServer/production/09Scape/updates.txt" beforeDir="false" />
<change beforePath="$PROJECT_DIR$/Server/data/eco/grand_exchange_db.emp" beforeDir="false" afterPath="$PROJECT_DIR$/Server/data/eco/grand_exchange_db.emp" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Server/data/eco/grand_exchange_db.emp" beforeDir="false" afterPath="$PROJECT_DIR$/Server/data/eco/grand_exchange_db.emp" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Server/server.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server.properties" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Server/server.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Server/server1.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server1.properties" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Server/server1.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server1.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Server/server2.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server2.properties" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Server/server2.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server2.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Server/server3.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server3.properties" afterDir="false" /> <change beforePath="$PROJECT_DIR$/Server/server3.properties" beforeDir="false" afterPath="$PROJECT_DIR$/Server/server3.properties" afterDir="false" />
<change beforePath="$PROJECT_DIR$/Server/src/org/crandor/game/system/script/ScriptCompiler.java" beforeDir="false" afterPath="$PROJECT_DIR$/Server/src/org/crandor/game/system/script/ScriptCompiler.java" afterDir="false" />
</list> </list>
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" /> <option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
<option name="SHOW_DIALOG" value="false" /> <option name="SHOW_DIALOG" value="false" />
@ -209,7 +68,7 @@
</list> </list>
</option> </option>
</component> </component>
<component name="RunManager" selected="Application.Server"> <component name="RunManager" selected="Application.GameLaunch">
<configuration name="GameLaunch" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true"> <configuration name="GameLaunch" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true">
<option name="MAIN_CLASS_NAME" value="org.runite.GameLaunch" /> <option name="MAIN_CLASS_NAME" value="org.runite.GameLaunch" />
<module name="09Scape" /> <module name="09Scape" />
@ -258,9 +117,9 @@
</list> </list>
<recent_temporary> <recent_temporary>
<list> <list>
<item itemvalue="Application.GameLaunch" />
<item itemvalue="Application.Server" /> <item itemvalue="Application.Server" />
<item itemvalue="Application.Management" /> <item itemvalue="Application.Management" />
<item itemvalue="Application.GameLaunch" />
</list> </list>
</recent_temporary> </recent_temporary>
</component> </component>