Merge embargoed patches

This commit is contained in:
ceikry 2021-10-12 14:57:54 -05:00
parent ad47918155
commit 1ac0220897
4 changed files with 31 additions and 12 deletions

View file

@ -318,12 +318,12 @@ public enum Consumables {
HUNTER(new Potion(new int[] {9998, 10000, 10002, 10004}, new SkillEffect(Skills.HUNTER, 3, 0))),
RESTORE(new Potion(new int[] {2430, 127, 129, 131}, new RestoreEffect(10, 0.3))),
SARA_BREW(new Potion(new int[] {6685, 6687, 6689, 6691}, new MultiEffect(new PercentHeal(.15), new SkillEffect(Skills.ATTACK, 0, -0.10), new SkillEffect(Skills.STRENGTH, 0, -0.10), new SkillEffect(Skills.MAGIC, 0, -0.10), new SkillEffect(Skills.RANGE, 0, -0.10), new SkillEffect(Skills.DEFENCE, 2, 0.2)))),
SUMMONING(new Potion(new int[] {12140, 12142, 12144, 12146}, new SkillEffect(Skills.SUMMONING, 7, 0.25))),
SUMMONING(new Potion(new int[] {12140, 12142, 12144, 12146}, new SummoningEffect(7, 0.25))),
COMBAT(new Potion(new int[] {9739, 9741, 9743, 9745}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, .1), new SkillEffect(Skills.ATTACK, 3, .1)))),
ENERGY(new Potion(new int[] {3008, 3010, 3012, 3014}, new MultiEffect(new EnergyEffect(10), new HealingEffect(3)))),
FISHING(new Potion(new int[] {2438, 151, 153, 155}, new SkillEffect(Skills.FISHING, 3, 0))),
PRAYER(new Potion(new int[] {2434, 139, 141, 143}, new PrayerEffect(7, 0.25))),
SUPER_RESTO(new Potion(new int[] {3024, 3026, 3028, 3030}, new MultiEffect(new RestoreEffect(8, 0.25), new PrayerEffect(8, 0.25)))),
SUPER_RESTO(new Potion(new int[] {3024, 3026, 3028, 3030}, new MultiEffect(new RestoreEffect(8, 0.25), new PrayerEffect(8, 0.25), new SummoningEffect(8, 0.25)))),
ZAMMY_BREW(new Potion(new int[] {2450, 189, 191, 193}, new MultiEffect(new DamageEffect(0.1, true), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1), new RandomPrayerEffect(0, 10)))),
ANTIFIRE(new Potion(new int[] {2452, 2454, 2456, 2458}, new SetAttributeEffect("fire:immune", 600, true))),
GUTH_REST(new Potion(new int[] {4417, 4419, 4421, 4423}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new EnergyEffect(5), new HealingEffect(5)))),
@ -333,12 +333,12 @@ public enum Consumables {
BLAMISH_OIL(new FakeConsumable(1582, new String[] {"You know... I'd really rather not."})),
/** Barbarian Mixes */
PRAYERMIX(new BarbarianMix(new int[] {11467, 11465}, new MultiEffect(new PrayerEffect(7, 0.25), new HealingEffect(6)))),
ZAMMY_MIX(new BarbarianMix(new int[] {11523, 11521}, new MultiEffect(new SkillEffect(Skills.HITPOINTS, 0, -0.10), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1), new RandomPrayerEffect(0, 10)))),
ATT_MIX(new BarbarianMix(new int[] {11431, 11429}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new HealingEffect(3)))),
ANTIP_MIX(new BarbarianMix(new int[] {11435, 11433}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new SetAttributeEffect("poison:immunity", 143), new HealingEffect(3)))),
RELIC_MIX(new BarbarianMix(new int[] {11439, 11437}, new MultiEffect(new RemoveStateEffect("disease"), new SetAttributeEffect("disease:immunity", 300), new HealingEffect(3)))),
STR_MIX(new BarbarianMix(new int[] {11443, 11441}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(3)))),
PRAYERMIX(new BarbarianMix(new int[] {11465, 11467}, new MultiEffect(new PrayerEffect(7, 0.25), new HealingEffect(6)))),
ZAMMY_MIX(new BarbarianMix(new int[] {11521, 11523}, new MultiEffect(new SkillEffect(Skills.HITPOINTS, 0, -0.10), new SkillEffect(Skills.ATTACK, 0, 0.15), new SkillEffect(Skills.STRENGTH, 0, 0.25), new SkillEffect(Skills.DEFENCE, 0, -0.1), new RandomPrayerEffect(0, 10)))),
ATT_MIX(new BarbarianMix(new int[] {11429, 11431}, new MultiEffect(new SkillEffect(Skills.ATTACK, 3, 0.1), new HealingEffect(3)))),
ANTIP_MIX(new BarbarianMix(new int[] {11433, 11435}, new MultiEffect(new RemoveStateEffect(EntityState.POISONED.ordinal()), new SetAttributeEffect("poison:immunity", 143), new HealingEffect(3)))),
RELIC_MIX(new BarbarianMix(new int[] {11437, 11439}, new MultiEffect(new RemoveStateEffect("disease"), new SetAttributeEffect("disease:immunity", 300), new HealingEffect(3)))),
STR_MIX(new BarbarianMix(new int[] {11441, 11443}, new MultiEffect(new SkillEffect(Skills.STRENGTH, 3, 0.1), new HealingEffect(3)))),
RESTO_MIX(new BarbarianMix(new int[] {11449, 11451}, new MultiEffect(new RestoreEffect(10, 0.3), new HealingEffect(3)))),
ENERGY_MIX(new BarbarianMix(new int[] {11453, 11455}, new MultiEffect(new EnergyEffect(10), new HealingEffect(6)))),
DEF_MIX(new BarbarianMix(new int[] {11457, 11459}, new MultiEffect(new SkillEffect(Skills.DEFENCE, 3, 0.1), new HealingEffect(6)))),
@ -380,4 +380,4 @@ public enum Consumables {
add(consumable.consumable);
}
}
}
}

View file

@ -0,0 +1,19 @@
package core.game.content.consumable.effects;
import core.game.node.entity.player.Player;
import core.game.content.consumable.ConsumableEffect;
import core.game.node.entity.skill.Skills;
public class SummoningEffect extends ConsumableEffect {
double base, bonus;
public SummoningEffect(double base, double bonus){
this.base = base;
this.bonus = bonus;
}
@Override
public void activate(Player p) {
int level = p.getSkills().getStaticLevel(Skills.SUMMONING);
double amt = base + (level * bonus);
p.getSkills().updateLevel(Skills.SUMMONING, (int)amt, level);
}
}

View file

@ -118,7 +118,7 @@ public final class StringJewellerySpell extends MagicSpell {
if (meetsRequirements(player, true, true) && player.getInventory().remove(node)) {
player.getInventory().add(new Item(STRUNG[getIndex()]));
player.getSkills().addExperience(Skills.CRAFTING, 4, true);
player.getSkills().addExperience(Skills.CRAFTING, 87, true);
player.getSkills().addExperience(Skills.MAGIC, 83, true);
} else {
return true;
}

View file

@ -123,7 +123,7 @@ public final class SummoningCreator {
@Override
public boolean checkRequirements() {
player.getInterfaceManager().close();
if (player.getSkills().getLevel(Skills.SUMMONING) < type.getLevel()) {
if (player.getSkills().getStaticLevel(Skills.SUMMONING) < type.getLevel()) {
player.getPacketDispatch().sendMessage("You need a Summoning level of at least " + type.getLevel() + " in order to do this.");
return false;
}
@ -297,4 +297,4 @@ public final class SummoningCreator {
return list;
}
}
}
}