diff --git a/Server/src/main/java/core/game/node/entity/player/Player.java b/Server/src/main/java/core/game/node/entity/player/Player.java index 5d73adb60..be00c2442 100644 --- a/Server/src/main/java/core/game/node/entity/player/Player.java +++ b/Server/src/main/java/core/game/node/entity/player/Player.java @@ -398,7 +398,6 @@ public class Player extends Entity { @Override public void init() { - SystemLogger.logInfo(getUsername() + " initialising..."); if (!artificial) { getProperties().setSpawnLocation(ServerConstants.HOME_LOCATION); getDetails().getSession().setObject(this); diff --git a/Server/src/main/java/core/game/node/entity/player/info/login/LoginConfiguration.java b/Server/src/main/java/core/game/node/entity/player/info/login/LoginConfiguration.java index df5c4618f..5f58882e0 100644 --- a/Server/src/main/java/core/game/node/entity/player/info/login/LoginConfiguration.java +++ b/Server/src/main/java/core/game/node/entity/player/info/login/LoginConfiguration.java @@ -203,7 +203,6 @@ public final class LoginConfiguration { * @param player the player. */ public static final void config(final Player player) { - SystemLogger.logInfo("configuring player " + player.getUsername()); player.getInventory().refresh(); player.getEquipment().refresh(); player.getSkills().refresh(); @@ -222,7 +221,6 @@ public final class LoginConfiguration { player.getInterfaceManager().close(); player.getEmoteManager().refresh(); player.getInterfaceManager().openInfoBars(); - SystemLogger.logInfo("finished configuring player " + player.getUsername()); } /** diff --git a/Server/src/main/kotlin/rs09/net/event/LoginReadEvent.kt b/Server/src/main/kotlin/rs09/net/event/LoginReadEvent.kt index d065d396e..c4addd162 100644 --- a/Server/src/main/kotlin/rs09/net/event/LoginReadEvent.kt +++ b/Server/src/main/kotlin/rs09/net/event/LoginReadEvent.kt @@ -66,7 +66,6 @@ class LoginReadEvent * @param buffer The buffer to read from. */ private fun decodeWorld(opcode: Int, session: IoSession, buffer: ByteBuffer) { - SystemLogger.logInfo("decodeWorld") var buffer = buffer val d = buffer.get() // Memory? val e = buffer.get() // no advertisement = 1 @@ -108,17 +107,26 @@ class LoginReadEvent val b = buffer SystemLogger.logInfo("spawning thread to handle login") TaskExecutor.executeSQL { + SystemLogger.logInfo("login thread start") Thread.currentThread().name = "Login Password Response" + SystemLogger.logInfo("login thread named") try { val username = StringUtils.longToString(b.long) + SystemLogger.logInfo("got username") val password = ByteBufferUtils.getString(b) + SystemLogger.logInfo("got password") val response = PlayerSQLManager.getCredentialResponse(username, password) + SystemLogger.logInfo("got sql response") if (response != Response.SUCCESSFUL) { + SystemLogger.logInfo("not success :(") session.write(response, true) return@executeSQL } + SystemLogger.logInfo("great success, attempting login") login(PlayerDetails(username, password), session, b, opcode) + SystemLogger.logInfo("done") } catch (e: Exception) { + SystemLogger.logInfo("big whoops") e.printStackTrace() session.write(Response.COULD_NOT_LOGIN) } @@ -128,8 +136,7 @@ class LoginReadEvent /** * Handles the login procedure after we check an acc is registered & certified. - * @param username the username. - * @param password the password. + * @param details the player's details. * @param session the session. * @param buffer the byte buffer. * @param opcode the opcode. @@ -156,7 +163,6 @@ class LoginReadEvent */ @JvmStatic fun getISAACSeed(buffer: ByteBuffer): IntArray { - SystemLogger.logInfo("getISAACSeed") val seed = IntArray(4) for (i in 0..3) { seed[i] = buffer.int