Fixed saving of prayer points & hitpoints, dynamic level is now tracked separately to current hit/prayer points

This commit is contained in:
Player Name 2024-10-06 10:58:18 +00:00 committed by Ryan
parent 9c202aa47a
commit 0a89439c80
3 changed files with 70 additions and 38 deletions

View file

@ -566,12 +566,12 @@ class PlayerSaver (val player: Player){
val skill = JSONObject()
skill.put("id",i.toString())
skill.put("static",player.skills.staticLevels[i].toString())
if(i == Skills.HITPOINTS){
skill.put("dynamic",player.skills.lifepoints.toString())
} else if (i == Skills.PRAYER){
skill.put("dynamic",ceil(player.skills.prayerPoints).toInt().toString())
} else {
skill.put("dynamic",player.skills.dynamicLevels[i].toString())
if (i == Skills.HITPOINTS) {
skill.put("lifepoints",player.skills.lifepoints.toString())
}
if (i == Skills.PRAYER) {
skill.put("prayerPoints",player.skills.prayerPoints.toString())
}
skill.put("experience",player.skills.getExperience(i).toString())
skills.add(skill)

View file

@ -1,6 +1,7 @@
package core.game.node.entity.skill;
import content.global.skill.skillcapeperks.SkillcapePerks;
import core.ServerConstants;
import core.game.event.DynamicSkillLevelChangeEvent;
import core.game.event.XPGainEvent;
import content.global.handlers.item.equipment.brawling_gloves.BrawlingGloves;
@ -369,36 +370,30 @@ public final class Skills {
rechargePrayerPoints();
}
/**
* Parses the skill data from the buffer.
* @param buffer The byte buffer.
*/
public void parse(ByteBuffer buffer) {
for (int i = 0; i < 24; i++) {
experience[i] = ((double) buffer.getInt() / 10D);
dynamicLevels[i] = buffer.get() & 0xFF;
if (i == HITPOINTS) {
lifepoints = dynamicLevels[i];
} else if (i == PRAYER) {
prayerPoints = dynamicLevels[i];
}
staticLevels[i] = buffer.get() & 0xFF;
}
experienceGained = buffer.getInt();
}
public void parse(JSONArray skillData){
for(int i = 0; i < skillData.size(); i++){
JSONObject skill = (JSONObject) skillData.get(i);
int id = Integer.parseInt( skill.get("id").toString());
dynamicLevels[id] = Integer.parseInt(skill.get("dynamic").toString());
if (id == HITPOINTS) {
lifepoints = dynamicLevels[i];
} else if (id == PRAYER) {
prayerPoints = dynamicLevels[i];
}
staticLevels[id] = Integer.parseInt(skill.get("static").toString());
experience[id] = Double.parseDouble(skill.get("experience").toString());
int version = entity instanceof Player ? entity.asPlayer().version : ServerConstants.CURRENT_SAVEFILE_VERSION;
if (i == HITPOINTS) {
if (version < 3 && !skill.containsKey("lifepoints")) { //!1881
lifepoints = dynamicLevels[id];
dynamicLevels[id] = staticLevels[id];
} else {
lifepoints = Integer.parseInt(skill.get("lifepoints").toString());
}
}
if (i == PRAYER) {
if (version < 3 && !skill.containsKey("prayerPoints")) { //!1881
prayerPoints = dynamicLevels[id];
dynamicLevels[id] = staticLevels[id];
} else {
prayerPoints = Double.parseDouble(skill.get("prayerPoints").toString());
}
}
}
}
@ -432,13 +427,7 @@ public final class Skills {
public void save(ByteBuffer buffer) {
for (int i = 0; i < 24; i++) {
buffer.putInt((int) (experience[i] * 10));
if (i == HITPOINTS) {
buffer.put((byte) lifepoints);
} else if (i == PRAYER) {
buffer.put((byte) Math.ceil(prayerPoints));
} else {
buffer.put((byte) dynamicLevels[i]);
}
buffer.put((byte) staticLevels[i]);
}
buffer.putInt((int) experienceGained);

View file

@ -0,0 +1,43 @@
package core.game.node.entity.skill
import TestUtils.getMockPlayer
import core.game.node.entity.player.info.login.PlayerSaveParser
import core.game.node.entity.player.info.login.PlayerSaver
import org.json.simple.JSONArray
import org.json.simple.JSONObject
import org.json.simple.parser.JSONParser
import org.junit.jupiter.api.Assertions
import org.junit.jupiter.api.Test
class SkillsTests {
init {
TestUtils.preTestSetup()
}
@Test
fun saveDynamicLevelsTest() {
val player = getMockPlayer("")
// Test migration of old save versions with incorrectly-saved dynamic levels
val jsonparser = JSONParser()
val json = jsonparser.parse("[{\"static\":\"55\",\"dynamic\":\"55\",\"id\":\"0\",\"experience\":\"177895.0\"},{\"static\":\"21\",\"dynamic\":\"21\",\"id\":\"1\",\"experience\":\"5120.0\"},{\"static\":\"23\",\"dynamic\":\"23\",\"id\":\"2\",\"experience\":\"6682.799999999999\"},{\"static\":\"26\",\"dynamic\":\"20\",\"id\":\"3\",\"experience\":\"9001.000000000002\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"4\",\"experience\":\"0.0\"},{\"static\":\"23\",\"dynamic\":\"20\",\"id\":\"5\",\"experience\":\"6772.5\"},{\"static\":\"37\",\"dynamic\":\"37\",\"id\":\"6\",\"experience\":\"28180.0\"},{\"static\":\"54\",\"dynamic\":\"54\",\"id\":\"7\",\"experience\":\"164425.0\"},{\"static\":\"40\",\"dynamic\":\"40\",\"id\":\"8\",\"experience\":\"40975.5\"},{\"static\":\"24\",\"dynamic\":\"24\",\"id\":\"9\",\"experience\":\"7260.0\"},{\"static\":\"40\",\"dynamic\":\"40\",\"id\":\"10\",\"experience\":\"40200.0\"},{\"static\":\"35\",\"dynamic\":\"35\",\"id\":\"11\",\"experience\":\"23750.0\"},{\"static\":\"60\",\"dynamic\":\"60\",\"id\":\"12\",\"experience\":\"292409.0\"},{\"static\":\"11\",\"dynamic\":\"11\",\"id\":\"13\",\"experience\":\"1371.5\"},{\"static\":\"75\",\"dynamic\":\"75\",\"id\":\"14\",\"experience\":\"1254300.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"15\",\"experience\":\"0.0\"},{\"static\":\"42\",\"dynamic\":\"42\",\"id\":\"16\",\"experience\":\"47742.5\"},{\"static\":\"10\",\"dynamic\":\"10\",\"id\":\"17\",\"experience\":\"1160.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"18\",\"experience\":\"0.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"19\",\"experience\":\"0.0\"},{\"static\":\"5\",\"dynamic\":\"5\",\"id\":\"20\",\"experience\":\"500.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"21\",\"experience\":\"0.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"22\",\"experience\":\"0.0\"},{\"static\":\"11\",\"dynamic\":\"11\",\"id\":\"23\",\"experience\":\"1429.0\"}]") as JSONArray
player.version = 1
player.skills.parse(json)
Assertions.assertTrue(player.skills.prayerPoints == 20.0)
Assertions.assertTrue(player.skills.lifepoints == 20)
Assertions.assertTrue(player.skills.dynamicLevels[Skills.PRAYER] == 23)
Assertions.assertTrue(player.skills.dynamicLevels[Skills.HITPOINTS] == 26)
// Test that serializing and parsing them again correctly updates the dynamic levels and keeps the hp/prayer points
player.version = 2
val root = JSONObject()
PlayerSaver(player).saveSkills(root)
val saveparser = PlayerSaveParser(player)
saveparser.saveFile = root
saveparser.parseSkills()
Assertions.assertTrue(player.skills.prayerPoints == 20.0)
Assertions.assertTrue(player.skills.lifepoints == 20)
Assertions.assertTrue(player.skills.dynamicLevels[Skills.PRAYER] == 23)
Assertions.assertTrue(player.skills.dynamicLevels[Skills.HITPOINTS] == 26)
}
}