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https://gitlab.com/2009scape/2009scape.git
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Fixed saving of prayer points & hitpoints, dynamic level is now tracked separately to current hit/prayer points
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parent
9c202aa47a
commit
0a89439c80
3 changed files with 70 additions and 38 deletions
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@ -566,12 +566,12 @@ class PlayerSaver (val player: Player){
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val skill = JSONObject()
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skill.put("id",i.toString())
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skill.put("static",player.skills.staticLevels[i].toString())
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if(i == Skills.HITPOINTS){
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skill.put("dynamic",player.skills.lifepoints.toString())
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} else if (i == Skills.PRAYER){
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skill.put("dynamic",ceil(player.skills.prayerPoints).toInt().toString())
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} else {
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skill.put("dynamic",player.skills.dynamicLevels[i].toString())
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if (i == Skills.HITPOINTS) {
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skill.put("lifepoints",player.skills.lifepoints.toString())
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}
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if (i == Skills.PRAYER) {
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skill.put("prayerPoints",player.skills.prayerPoints.toString())
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}
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skill.put("experience",player.skills.getExperience(i).toString())
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skills.add(skill)
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@ -1,6 +1,7 @@
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package core.game.node.entity.skill;
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import content.global.skill.skillcapeperks.SkillcapePerks;
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import core.ServerConstants;
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import core.game.event.DynamicSkillLevelChangeEvent;
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import core.game.event.XPGainEvent;
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import content.global.handlers.item.equipment.brawling_gloves.BrawlingGloves;
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@ -369,36 +370,30 @@ public final class Skills {
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rechargePrayerPoints();
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}
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/**
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* Parses the skill data from the buffer.
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* @param buffer The byte buffer.
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*/
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public void parse(ByteBuffer buffer) {
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for (int i = 0; i < 24; i++) {
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experience[i] = ((double) buffer.getInt() / 10D);
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dynamicLevels[i] = buffer.get() & 0xFF;
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if (i == HITPOINTS) {
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lifepoints = dynamicLevels[i];
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} else if (i == PRAYER) {
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prayerPoints = dynamicLevels[i];
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}
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staticLevels[i] = buffer.get() & 0xFF;
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}
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experienceGained = buffer.getInt();
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}
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public void parse(JSONArray skillData){
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for(int i = 0; i < skillData.size(); i++){
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JSONObject skill = (JSONObject) skillData.get(i);
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int id = Integer.parseInt( skill.get("id").toString());
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dynamicLevels[id] = Integer.parseInt(skill.get("dynamic").toString());
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if (id == HITPOINTS) {
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lifepoints = dynamicLevels[i];
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} else if (id == PRAYER) {
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prayerPoints = dynamicLevels[i];
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}
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staticLevels[id] = Integer.parseInt(skill.get("static").toString());
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experience[id] = Double.parseDouble(skill.get("experience").toString());
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int version = entity instanceof Player ? entity.asPlayer().version : ServerConstants.CURRENT_SAVEFILE_VERSION;
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if (i == HITPOINTS) {
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if (version < 3 && !skill.containsKey("lifepoints")) { //!1881
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lifepoints = dynamicLevels[id];
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dynamicLevels[id] = staticLevels[id];
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} else {
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lifepoints = Integer.parseInt(skill.get("lifepoints").toString());
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}
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}
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if (i == PRAYER) {
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if (version < 3 && !skill.containsKey("prayerPoints")) { //!1881
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prayerPoints = dynamicLevels[id];
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dynamicLevels[id] = staticLevels[id];
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} else {
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prayerPoints = Double.parseDouble(skill.get("prayerPoints").toString());
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}
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}
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}
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}
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@ -432,13 +427,7 @@ public final class Skills {
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public void save(ByteBuffer buffer) {
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for (int i = 0; i < 24; i++) {
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buffer.putInt((int) (experience[i] * 10));
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if (i == HITPOINTS) {
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buffer.put((byte) lifepoints);
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} else if (i == PRAYER) {
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buffer.put((byte) Math.ceil(prayerPoints));
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} else {
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buffer.put((byte) dynamicLevels[i]);
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}
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buffer.put((byte) staticLevels[i]);
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}
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buffer.putInt((int) experienceGained);
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@ -0,0 +1,43 @@
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package core.game.node.entity.skill
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import TestUtils.getMockPlayer
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import core.game.node.entity.player.info.login.PlayerSaveParser
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import core.game.node.entity.player.info.login.PlayerSaver
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import org.json.simple.JSONArray
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import org.json.simple.JSONObject
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import org.json.simple.parser.JSONParser
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import org.junit.jupiter.api.Assertions
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import org.junit.jupiter.api.Test
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class SkillsTests {
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init {
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TestUtils.preTestSetup()
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}
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@Test
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fun saveDynamicLevelsTest() {
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val player = getMockPlayer("")
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// Test migration of old save versions with incorrectly-saved dynamic levels
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val jsonparser = JSONParser()
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val json = jsonparser.parse("[{\"static\":\"55\",\"dynamic\":\"55\",\"id\":\"0\",\"experience\":\"177895.0\"},{\"static\":\"21\",\"dynamic\":\"21\",\"id\":\"1\",\"experience\":\"5120.0\"},{\"static\":\"23\",\"dynamic\":\"23\",\"id\":\"2\",\"experience\":\"6682.799999999999\"},{\"static\":\"26\",\"dynamic\":\"20\",\"id\":\"3\",\"experience\":\"9001.000000000002\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"4\",\"experience\":\"0.0\"},{\"static\":\"23\",\"dynamic\":\"20\",\"id\":\"5\",\"experience\":\"6772.5\"},{\"static\":\"37\",\"dynamic\":\"37\",\"id\":\"6\",\"experience\":\"28180.0\"},{\"static\":\"54\",\"dynamic\":\"54\",\"id\":\"7\",\"experience\":\"164425.0\"},{\"static\":\"40\",\"dynamic\":\"40\",\"id\":\"8\",\"experience\":\"40975.5\"},{\"static\":\"24\",\"dynamic\":\"24\",\"id\":\"9\",\"experience\":\"7260.0\"},{\"static\":\"40\",\"dynamic\":\"40\",\"id\":\"10\",\"experience\":\"40200.0\"},{\"static\":\"35\",\"dynamic\":\"35\",\"id\":\"11\",\"experience\":\"23750.0\"},{\"static\":\"60\",\"dynamic\":\"60\",\"id\":\"12\",\"experience\":\"292409.0\"},{\"static\":\"11\",\"dynamic\":\"11\",\"id\":\"13\",\"experience\":\"1371.5\"},{\"static\":\"75\",\"dynamic\":\"75\",\"id\":\"14\",\"experience\":\"1254300.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"15\",\"experience\":\"0.0\"},{\"static\":\"42\",\"dynamic\":\"42\",\"id\":\"16\",\"experience\":\"47742.5\"},{\"static\":\"10\",\"dynamic\":\"10\",\"id\":\"17\",\"experience\":\"1160.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"18\",\"experience\":\"0.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"19\",\"experience\":\"0.0\"},{\"static\":\"5\",\"dynamic\":\"5\",\"id\":\"20\",\"experience\":\"500.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"21\",\"experience\":\"0.0\"},{\"static\":\"1\",\"dynamic\":\"1\",\"id\":\"22\",\"experience\":\"0.0\"},{\"static\":\"11\",\"dynamic\":\"11\",\"id\":\"23\",\"experience\":\"1429.0\"}]") as JSONArray
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player.version = 1
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player.skills.parse(json)
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Assertions.assertTrue(player.skills.prayerPoints == 20.0)
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Assertions.assertTrue(player.skills.lifepoints == 20)
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Assertions.assertTrue(player.skills.dynamicLevels[Skills.PRAYER] == 23)
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Assertions.assertTrue(player.skills.dynamicLevels[Skills.HITPOINTS] == 26)
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// Test that serializing and parsing them again correctly updates the dynamic levels and keeps the hp/prayer points
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player.version = 2
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val root = JSONObject()
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PlayerSaver(player).saveSkills(root)
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val saveparser = PlayerSaveParser(player)
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saveparser.saveFile = root
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saveparser.parseSkills()
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Assertions.assertTrue(player.skills.prayerPoints == 20.0)
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Assertions.assertTrue(player.skills.lifepoints == 20)
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Assertions.assertTrue(player.skills.dynamicLevels[Skills.PRAYER] == 23)
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Assertions.assertTrue(player.skills.dynamicLevels[Skills.HITPOINTS] == 26)
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}
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}
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