fix potential bug with boostable stats

This commit is contained in:
ceikry 2021-08-04 17:29:13 -05:00
parent 338717961c
commit 0395e0d6d2

View file

@ -1,5 +1,6 @@
package rs09.game.content.global.worldevents.penguinhns package rs09.game.content.global.worldevents.penguinhns
import api.ContentAPI
import core.game.component.Component import core.game.component.Component
import core.game.content.dialogue.DialoguePlugin import core.game.content.dialogue.DialoguePlugin
import core.game.content.dialogue.FacialExpression import core.game.content.dialogue.FacialExpression
@ -75,7 +76,7 @@ class LarryHandler(player: Player? = null) : DialoguePlugin(player){
return return
} }
val level = player.skills.getLevel(skill) ?: 0 val level = ContentAPI.getStatLevel(player, skill)
System.out.println("Level: $level") System.out.println("Level: $level")
val expGained = points?.toDouble()?.times((level * 25)) val expGained = points?.toDouble()?.times((level * 25))
System.out.print("exp: $expGained") System.out.print("exp: $expGained")