void script_4696() {
	setScriptCallOnGameloop(4697, 0, "i", new WidgetPointer(500,8));
	if (isWidgetHidden(new WidgetPointer(500,11))) {
		setScriptCallOnGameloop(4695, 0, 0, "ii", new WidgetPointer(500,11));
	}
	return;
}
