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Fix using wrong path for singleplayer server conf
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1 changed files with 1 additions and 1 deletions
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@ -132,7 +132,7 @@ public static class SingleplayerManagement
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}
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private static Dictionary<string, string> _confCache;
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private static string ConfPath => Path.Combine(CrossPlatform.GetSaradominHome(), "game", "worldprops", "default.conf");
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private static string ConfPath => Path.Combine(CrossPlatform.GetSingleplayerHome(), "game", "worldprops", "default.conf");
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public static Dictionary<string, string> GrabConfCache()
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{
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return File.ReadLines(ConfPath)
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