more accurate gamepad deadzone detection

This commit is contained in:
SerpentSpirale 2021-05-24 18:49:02 +02:00 committed by SerpentSpirale
parent e77499778f
commit ee00a737d4
2 changed files with 3 additions and 20 deletions

View file

@ -592,7 +592,7 @@ public class BaseMainActivity extends LoggableActivity {
if(Gamepad.isGamepadEvent(ev)){
if(gamepad == null){
gamepad = new Gamepad(this, Tools.grabFirstGamepad());
gamepad = new Gamepad(this, ev.getDevice());
}
gamepad.update(ev);
@ -644,7 +644,7 @@ public class BaseMainActivity extends LoggableActivity {
if(Gamepad.isGamepadEvent(event)){
if(gamepad == null){
gamepad = new Gamepad(this, Tools.grabFirstGamepad());
gamepad = new Gamepad(this, event.getDevice());
}
gamepad.update(event);