Start moving Pojav modules outside of the game directory

This commit is contained in:
ArtDev 2021-02-07 18:15:16 +03:00 committed by khanhduytran0
parent 7b99b423e5
commit 9e14381b32
8 changed files with 35 additions and 33 deletions

View file

@ -59,8 +59,8 @@ public final class Tools
public static final String ASSETS_PATH = DIR_GAME_NEW + "/assets";
public static final String OBSOLETE_RESOURCES_PATH= DIR_GAME_NEW + "/resources";
public static final String CTRLMAP_PATH = DIR_GAME_NEW + "/controlmap";
public static final String CTRLDEF_FILE = DIR_GAME_NEW + "/controlmap/default.json";
public static final String CTRLMAP_PATH = DIR_GAME_HOME + "/controlmap";
public static final String CTRLDEF_FILE = DIR_GAME_HOME + "/controlmap/default.json";
public static final String LIBNAME_OPTIFINE = "optifine:OptiFine";
@ -113,7 +113,7 @@ public final class Tools
StringBuilder cacioClasspath = new StringBuilder();
cacioClasspath.append("-Xbootclasspath/p");
File cacioDir = new File(DIR_GAME_NEW + "/caciocavallo");
File cacioDir = new File(DIR_GAME_HOME + "/caciocavallo");
if (cacioDir.exists() && cacioDir.isDirectory()) {
for (File file : cacioDir.listFiles()) {
if (file.getName().endsWith(".jar")) {
@ -270,7 +270,7 @@ public final class Tools
private static String getLWJGL3ClassPath() {
StringBuilder libStr = new StringBuilder();
File lwjgl3Folder = new File(Tools.DIR_GAME_NEW, "lwjgl3");
File lwjgl3Folder = new File(Tools.DIR_GAME_HOME, "lwjgl3");
if (/* info.arguments != null && */ lwjgl3Folder.exists()) {
for (File file: lwjgl3Folder.listFiles()) {
if (file.getName().endsWith(".jar")) {