Improved key discarding speed.

This commit is contained in:
SerpentSpirale 2021-09-01 21:59:04 +02:00
parent 428e99d013
commit 892918e578

View file

@ -631,20 +631,18 @@ public class BaseMainActivity extends LoggableActivity {
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
/*
Toast.makeText(this, event.toString(),Toast.LENGTH_LONG).show();
Toast.makeText(this, event.getUnicodeChar() + "",Toast.LENGTH_LONG).show();
Toast.makeText(this, event.getDevice().toString(), Toast.LENGTH_LONG).show();
*/
//Toast.makeText(this, event.toString(),Toast.LENGTH_SHORT).show();
//Toast.makeText(this, event.getDevice().toString(), Toast.LENGTH_SHORT).show();
//Filtering useless events
if(event.getAction() == KeyEvent.KEYCODE_VOLUME_UP
|| event.getAction() == KeyEvent.KEYCODE_VOLUME_DOWN) return false;
if(event.getRepeatCount() != 0
|| event.getAction() == KeyEvent.ACTION_MULTIPLE
|| event.getKeyCode() == KeyEvent.KEYCODE_UNKNOWN
|| (event.getFlags() & KeyEvent.FLAG_FALLBACK) == KeyEvent.FLAG_FALLBACK) return true;
//Toast.makeText(this, "FIRST VERIF PASSED", Toast.LENGTH_LONG).show();
//Filtering useless events by order of probability
if((event.getFlags() & KeyEvent.FLAG_FALLBACK) == KeyEvent.FLAG_FALLBACK) return true;
if(event.getKeyCode() == KeyEvent.KEYCODE_UNKNOWN) return true;
if(event.getAction() == KeyEvent.KEYCODE_VOLUME_DOWN) return false;
if(event.getAction() == KeyEvent.KEYCODE_VOLUME_UP) return false;
if(event.getRepeatCount() != 0) return true;
if(event.getAction() == KeyEvent.ACTION_MULTIPLE) return true;
//Toast.makeText(this, "FIRST VERIF PASSED", Toast.LENGTH_SHORT).show();
//Sometimes, key events comes from SOME keys of the software keyboard
//Even weirder, is is unknown why a key or another is selected to trigger a keyEvent
@ -653,7 +651,7 @@ public class BaseMainActivity extends LoggableActivity {
touchCharInput.dispatchKeyEvent(event);
return true;
}
//Toast.makeText(this, "SECOND VERIF PASSED", Toast.LENGTH_LONG).show();
//Toast.makeText(this, "SECOND VERIF PASSED", Toast.LENGTH_SHORT).show();
//Sometimes, key events may come from the mouse