Make use of the "map_to_resources" flag

This commit is contained in:
ArtDev 2021-01-31 21:41:52 +03:00
parent 698fdf43a3
commit 60d2a1b3dd
3 changed files with 12 additions and 2 deletions

View file

@ -56,6 +56,7 @@ public final class Tools
public static final String DIR_HOME_CRASH = DIR_GAME_NEW + "/crash-reports";
public static final String ASSETS_PATH = DIR_GAME_NEW + "/assets";
public static final String OBSOLETE_RESOURCES_PATH= DIR_GAME_NEW + "/resources";
public static final String CTRLMAP_PATH = DIR_GAME_NEW + "/controlmap";
public static final String CTRLDEF_FILE = DIR_GAME_NEW + "/controlmap/default.json";